Recent content by Xendance

  1. X

    Modding research rate relative to city size

    Hi, I'm wondering if there is an attribute that would define how many beakers you get from certain city size. Basically I'm trying to make beaker production exponential (ie (city size)^2 = beakers per turn), which would basically make few bigger cities better at researching rather than multiple...
  2. X

    +8 Sight Destroyers

    That's why you have a carrier with planes next to your destroyers :P
  3. X

    City beside river, any benefit?

    +25% GP generation, Garden requires either a river or something else (can't remember what) next to the city.
  4. X

    Bombing infrastructure

    Yes, by infrastructure I meant roads and railways. I figured that the ability to bomb farms, trading posts and other improvements would be a bit too much. Though that could work if anti-air units would intercept aircrafts based on the flight path of the bomber (so basically if the AA gun is in...
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    Bombing infrastructure

    Right now there's no way for a bomber to destroy infrastructure in Civ V (unless that I'm completely blind). So my suggestion basically is that make it possible. It would make air warfare somewhat more interesting, and warfare in general a lot more interesting. This would also prevent the...
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