Hi, I'm wondering if there is an attribute that would define how many beakers you get from certain city size. Basically I'm trying to make beaker production exponential (ie (city size)^2 = beakers per turn), which would basically make few bigger cities better at researching rather than multiple...
Yes, by infrastructure I meant roads and railways. I figured that the ability to bomb farms, trading posts and other improvements would be a bit too much.
Though that could work if anti-air units would intercept aircrafts based on the flight path of the bomber (so basically if the AA gun is in...
Right now there's no way for a bomber to destroy infrastructure in Civ V (unless that I'm completely blind). So my suggestion basically is that make it possible. It would make air warfare somewhat more interesting, and warfare in general a lot more interesting.
This would also prevent the...
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