Recent content by YazzyT

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    Techumseh's Scenario Page

    Hey Tech- which version of the Sea Lion scenario is the "official" one? I have two different versions of it downloaded. The one from your SL wiki page has minefield terrain and a British "strongpoint'" unit. The other one i downloaded before doesn't. Which one is the newest and/or the one you...
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    What are you working on?

    I'm wondering too if there's a way to create additional refugee units with events that would spawn each time the Germans capture a city, so the more cities the Germans get=more refugees you have to deal with. Maybe have it so they pop up behind the frontline, so say if the germans capture a city...
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    What are you working on?

    Another aspect of the 1940 campaign I'd like to implement in my scenario: refugees fleeing the front. Not quite sure how exactly to make it work but I want there to be some confusion behind the lines for the allied player.
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    What are you working on?

    I barely know how to use the regular civ2 events! This is gonna probably be a very very long project. Which is okay, because I'd like to make the best scenario possible rather than rush to produce something that isn't playable.
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    What are you working on?

    That might work then. I have no idea how Lua works, but whatever I need to know I will try to learn.
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    What are you working on?

    Much like the old Drole scenario (did you use the map from that one? It covers exactly the same area you describe), I intend my scenario to be a single player scenario where you control Entente forces trying to stop the Germans, since the Allied perspective is less represented in Civ2 (although...
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    Techumseh's Scenario Page

    Wow, I never have seen that with other scenarios. I'm assuming Market-Garden2.txt, Market-garden3, etc. also are picked at random in the same way?
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    What are you working on?

    Yeah, I was thinking that one solution might be like Case's Cruel Sea scenario, where you have an excel checklist for which types of British units you lost, and it calculates whether you're winning or not..but that seems a little too tedious especially with TOTPP allowing huge unit limits. Maybe...
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    What are you working on?

    It is kind of an over-complication, I just think it would be a little jarring to have your british troops completely destroyed, which historically didn't happen and wasn't likely to happen. I was thinking of it more as the difference between a 'decisive' and a 'marginal' defeat. But I guess by...
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    What are you working on?

    I've never made a scenario before for TOT (and only some half baked ones for FW/MGE), but with the Test of Time Patch Project allowing way more tools for scenario creation I've decided to take a crack at making a scenario from scratch about the May-June 1940 Battle of France, inspired by an old...
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    Techumseh's Scenario Page

    The scenario folder has multiple events files, but there's no batch file, I'm assuming that would be needed for a scenario with multiple events?
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    Techumseh's Scenario Page

    Looks like some files are missing from the Market garden folder, including readme
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    WW2 Unit Graphics

    Fairline, are you planning on making a compilation of units for minor nations (Finland, Greece, China, etc etc)?
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    TOTPP movement multipliers

    Thanks Knight, your answer covers just about everything!
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    TOTPP movement multipliers

    Quick-ish question: when playing scenarios made for TOTPP, should I always check the movement multipliers box? When enabled, it makes unit movement on railroads NOT unlimited. I am not sure if this is intended for all TOT scenarios (I was just playing Techumseh's newest, Burma), just curious if...
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