1. 1upt is fine. Ranged combat is not, it looks out of place and unless you view the game as skirmishes between groups of villages it makes no sense. What the hell they were thinking when they said "Hey...lets make archers having longer range than tanks"
2. Strategic resources are also fine...
Derail the thread? First of all i rarely post or read these forums so i don't know which horse is dead. And second, i wrote a response to someone who replied to my rant on ranged combat, and justified it as a concession to gameplay.
Really? So what if someone proves that adding aircraft in the middle ages would be the best addition to the gameplay, that it would balance the game perfectly and would provide great strategic depth and the likes? Would you agree with that too? My argument might seem exaggerated but is it? A...
I tend to agree with most of the OP's points, however the new combat system feels downright stupid, at least for myself. I play mostly Earth maps, and i find it weird when my archers can fire at troops on the other side of the Adriatic or Red Sea. It's simply way too tactical for a game that...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.