Thanks beetle. I should add that the unit had also relocated between at least two of my rival's cities -- although I'm not sure under whose control.
Just for a sanity check, I moused around to see if I could somehow move a Great Admiral of my own into various foreign cities, but as you said...
I'd also considered this!
That screen shot is different though. In this case, a foreign unit is actually stationed in another civ's city.
It sounds like you're saying that it's allowed though? Does this only apply for Great Admirals?
In the last game I played I was unable to capture a city of one AI without declaring war on another because the latter had a Great Admiral garrisoned in it. This was just a standard coastal city and not any sort of passage through bodies of water. The unit had been stationed there for decades...
Bob Marley was born in Jamaica and had a British father. Reggae was also born in Jamaica, although it did draw some of its influence from American styles like jazz, r&b, and delta creole. But this is a perfect example of how culture can't really be attributed to any one nation or civ.
Think...
I realize the spirit of the OP was that of which civs have already "won" and by what condition(s). But I thought it would be interesting to examine each VC in turn. I don't know how to define the parameters of a "civilization" vs. the more ephemeral dynamics of a "nation", so grains of salt...
I used to play with InfoAddict and it was easily my favorite mod for CiV.
It provided granular details charted over time and made diplomacy so much easier to manage. I found it especially handy when approached by a civ offering a trade or declaration of any sort.
I'm new to this forum and...
OT, but related to the side discussion: I remember a game where I was at war with Mongolia and allied with a CS (Hong Kong). There was a tile of uranium, although I can't recall if it had been improved or not. I was racing to capture the associated Mongolian city, but Hong Kong beat me to it...
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