Recent content by ZZMitch

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    Captured Settlers become Builders

    I have been looking for a simple mod that makes captured settlers into builders like in Civ V. Things just feel a little too swingy when I capture a barbarian settler at the moment since the AI isn't very good about protecting them. If this mod is out there somewhere please let me know! Seems...
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    Amazon pre-order watch thread

    Yeah same here... I just called them and the person on the phone was adamant that the game hasn't released yet so that's why it has not shipped. No convincing her lol. Hope there is an update to my order soon!
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    New Beta Version - October 19th (10-19b)

    Interesting, I am curious why you strongly disagree with environmental determinism? I don't necessarily think its the single most important thing that altered the course of civilizations historically, but I do think it makes a lot of sense for a map based game like Civilization. One of my...
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    43 Civilizations - Beta Testers Needed!

    Hey, Just wanted to let you know I started up a 43 Civ (+ 20 City States) game last night, Marathon length, Emperor difficulty, YnAEMP. Got randomly placed as the Zulus and played a hundred turns or so before bed. Everything seemed to run smooth. I noticed two small things, but both are likely...
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    New Version - June 27th (6/27)

    Yeah I have noticed 2 military units stacking in my game as well, usually one will teleport one tile over when the turn processes.
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    New Version - June 27th (6/27)

    Yeah I suspected as much!
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    New Version - June 27th (6/27)

    I just want to confirm, is it normal that Carthage gets 600 gold from founding a city in Marathon? It says 200 in the tool tip but I was thinking the bonuses change with game speed or something?
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    New Version - June 27th (6/27)

    Cool! In my current game I am boxed in by the Aztecs and Zulus so the game was probably lost anyway :P
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    New Version - June 25th (6/25)

    I have to say that I am really impressed with the AI in this version of the mod. Just had Zulu declare an early war on me and he did a great job of surrounding and taking out some of my isolated/weakened units and also at retreating his heavily injured forces back to a safe area. I actually...
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    New Version - June 25th (6/25)

    Yeah it seemed to be related to an old EUI file. I forgot it was in the DLC folder and not the MOD folder. After that was cleaned up the icons loaded in fine. Not sure about the Archer issue yet (starting a new game) edit: Archer range boxes working fine now
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    New Version - June 25th (6/25)

    Ah, good to know thanks. I wasn't sure if those logos were right either. I will look into a re-install.
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    New Version - June 25th (6/25)

    Yeah, that looks to be what happened. Thanks! Also though, it seems like something is messed up about my Archer's range attack box... I can still hit the Barbarian encampment pictured if I click on it
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    New Version - June 25th (6/25)

    Also (sorry if this is old news I haven't been playing VP in a few months), is it normal that your first city starts off with about 100ish hammers (playing on Marathon)? I just started a game as Carthage and was shocked to find I could build a scout in about 4 turns since my city already had a...
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    New Version - June 25th (6/25)

    Hey, thanks for the update! Sorry if this is off topic, but is VP compatible with the Mod Support version of Flag Promotions? Or just the base version?
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    All aboard the hype train!

    Who cares about the graphics really? I don't play Civ because it is pleasing on the eyes. What sort of systems and what kind of depth the game has is far more important to me. Civ VI doesn't look that bad anyway IMO.
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