Denmark Civilization under Harald Bluetooth.
Leader: Harald Bluetooth
Agenda: Danelaw - Likes civilizations from his home continent, and wants to expand to all continents. Doesn’t like civilizations on continents where Denmark has no city.
Leader Trait: The Trelleborg Fortresses - Builds Encampment districts and buildings in half the time. Gains the Hirdmann unique unit when the Iron Working technology is researched.
Civilization Trait: The Great Heathen Army - All found or conquered cities on a continent other than your home continent receive a free melee unit. Units gain the ability to enter Ocean tiles after researching the Shipbuilding technology. Units ignore additional Movement costs from embarking and disembarking.
Unique Building: Runestone - Monument replacement which grants +3 culture output, +1 greater than the monument, and is 50% less costly to produce.
Unique Unit: Hirdmann - Danish unique Classical era melee unit that replaces the Swordsman. 4 Movement if this unit starts in land tiles adjacent to Coast or Rivers. +5 Combat Strength when attacking, and +5 Combat Strength in land tiles adjacent to Coast or Rivers.
Unique Unit: Drekar - Danish unique Classical era naval unit that replaces the Galley. +7 Combat Strength when attacking and -7 Combat Strength when defending. Can pillage enemy coastal lands and capture civilians if adjacent using its coastal raiding ability. 4 Movement while in coastal waters.
Graphically, the Norway resources are used. I will add customized graphics as they become available.
Thanks to Firaxis (I used the Civ V Denmark Civ texts), Rob Riley (His Punt Civ served as a model, and Lord Byrron (his Persia Civ also served as a model).
Leader: Harald Bluetooth
Agenda: Danelaw - Likes civilizations from his home continent, and wants to expand to all continents. Doesn’t like civilizations on continents where Denmark has no city.
Leader Trait: The Trelleborg Fortresses - Builds Encampment districts and buildings in half the time. Gains the Hirdmann unique unit when the Iron Working technology is researched.
Civilization Trait: The Great Heathen Army - All found or conquered cities on a continent other than your home continent receive a free melee unit. Units gain the ability to enter Ocean tiles after researching the Shipbuilding technology. Units ignore additional Movement costs from embarking and disembarking.
Unique Building: Runestone - Monument replacement which grants +3 culture output, +1 greater than the monument, and is 50% less costly to produce.
Unique Unit: Hirdmann - Danish unique Classical era melee unit that replaces the Swordsman. 4 Movement if this unit starts in land tiles adjacent to Coast or Rivers. +5 Combat Strength when attacking, and +5 Combat Strength in land tiles adjacent to Coast or Rivers.
Unique Unit: Drekar - Danish unique Classical era naval unit that replaces the Galley. +7 Combat Strength when attacking and -7 Combat Strength when defending. Can pillage enemy coastal lands and capture civilians if adjacent using its coastal raiding ability. 4 Movement while in coastal waters.
Graphically, the Norway resources are used. I will add customized graphics as they become available.
Thanks to Firaxis (I used the Civ V Denmark Civ texts), Rob Riley (His Punt Civ served as a model, and Lord Byrron (his Persia Civ also served as a model).