
- Map generation improved for more natural terrain distribution
- Eliminated visual “cake layers” caused by rigid latitude banding
- Rivers are longer and appear more frequently
- Snow now applies dynamically to mountain peaks and surrounding areas
Biome Zoning System
- Primary Climate Zones:
- Hot Zone: Dominated by desert; tropical biomes appear near rivers
- Moderate Zone: Primarily plains with patches of grassland
- Cold Zone: Predominantly grassland, with tundra at higher latitudes
- Secondary Transition Zones:
- Blend neighboring primary zones to create biome "bleeding"
- Produces smoother transitions and avoids harsh climate layering
Disaster Tuning
- Blizzards and dust storms now last significantly longer
- Damage output reduced, emphasizing atmosphere over threat
Colder Regions with example of localized snow generation
Moderate Regions
Localized Snow Spawning