Modifications made to original Mesopotamia Conquest scenario.
Increased from 160 Turns to 200 Turns.
Added Elam, unique unit Elamite Horse Archer.
Added Minoans, unique unit galley, sourced here.
Added Slaves, 25% worker speed. enslaved by UU for each faction.
Increased aggression level for several civs.
Gold changed to strategic resource. Appears on map once mining is researched.
Gems changed to require mining research.
Fish changed to require sailing research.
Temple of Artemis changed to also require gold.
Added 8th Wonder, Solomon's temple, requires monotheism, gold and stone.
minor resource and map tweaks
Increased from 160 Turns to 200 Turns.
Added Elam, unique unit Elamite Horse Archer.
Added Minoans, unique unit galley, sourced here.
Added Slaves, 25% worker speed. enslaved by UU for each faction.
Increased aggression level for several civs.
Gold changed to strategic resource. Appears on map once mining is researched.
Gems changed to require mining research.
Fish changed to require sailing research.
Temple of Artemis changed to also require gold.
Added 8th Wonder, Solomon's temple, requires monotheism, gold and stone.
minor resource and map tweaks