From the Star Wars Mod team:
Main Designer/programmer:Civmansam
Graphics Design:Rabbit Alex
XMl/Python programming: Shqype
XMl/Python programming: NEW_rome
Jack of All Trades: Woodelf
Ideas and info: DonStamos
Percentages Done:
Civilizations: 100%
Leaders: 100%
Religions: 60%
Techs: 100%
Civics: 90%
Units: 70%
Buildings: 0%
Recorces/Improvements: 0%
Maps: 25%
Scenarios: 0%
Other Stuff: 50%
Total Done:65% about
Forum Thread: http://forums.civfanatics.com/showthread.php?t=157016
Download Mirror: http://www.3ddownloads.com/Strategy/...arWarsv065.exe
Spoiler for Changelog:
Version 0.1 (New Trilogy Version)
-Added The Galactic Senate as a playable Civ
-Added The Confederate Separatists as a playable Civ
Version 0.15 (Bug fix)
-Changed Flags and buttons
-Changed favorite civic of Palpatine to Despotism
Version 0.2 (Indengious People Version)
-Added Wookies as a civ
-Fixed some civilopedia stuff
Version 0.3 (Original Trilogy Version)
-Added The Galactic Empire as a Civ
-Added The Rebel Alliance as a Civ
-Added Empire as a civic
-Adde New title Screen
Version 0.4 (Kotor Version)
-Added The Old Republic as a civ
-Added The Old Sith Empire as a civ
-Added Religions Light Side, Light-Nuetral, Nuetral, Dark-Nuetral, Dark
-Removed Vanilla Religions
(Note that I temporarely put the dark side as a prerequisite for some relgious missionaries. That does not mean I think that religon is evil. It is for placeholding purposes only.
Version 0.45
-Added Quarren as a civ
-Added Chiss as a civ
-Added Mandalorians as a civ
-Finished Civs for now
Version 0.475
-Fixed bugs
-Deleted vanilla civs
Version 0.5
-Finished Civics
-Finished Religion
-Finished Civs
-Half Done whooooooooooooo
Version 0.54
-Added tons new art
-Added New Sounds
-Added new techs
-Fixed most bugs should run smoothly
Version 0.6
-Added New Techs(73)
-Added 6 new civs
-Added Other stuff
-(Still need to delete other techs)
Version 0.65
-1.61 compatibility
-Added Whole new Tech Tree
-Added Units
-Added New Religions
-Tweaks, Art changes, many other things
Version 0.65.1
-New civ added (Trade Federation)
-Leaders - Nute Gunray and OOM-9
Please Note They have no specific art, and I have been unable to test them as I have not got the game yet
This upload is only the XML files, please download v. 0.65 to make it workThis is found at the following address
http://forums.civfanatics.com/downloads.php?do=file&id=121
Thanks to:
All the other people who posted and gave great ideas
Killamike for models and just tons of help
TheLopez for mercanaries mod that I integrated into the mod
Dual for splendiferous Tie Fighters
RogerBacon for his Flying Mod
C.Roland for his Jedi
Main Designer/programmer:Civmansam
Graphics Design:Rabbit Alex
XMl/Python programming: Shqype
XMl/Python programming: NEW_rome
Jack of All Trades: Woodelf
Ideas and info: DonStamos
Percentages Done:
Civilizations: 100%
Leaders: 100%
Religions: 60%
Techs: 100%
Civics: 90%
Units: 70%
Buildings: 0%
Recorces/Improvements: 0%
Maps: 25%
Scenarios: 0%
Other Stuff: 50%
Total Done:65% about
Forum Thread: http://forums.civfanatics.com/showthread.php?t=157016
Download Mirror: http://www.3ddownloads.com/Strategy/...arWarsv065.exe
Spoiler for Changelog:
Version 0.1 (New Trilogy Version)
-Added The Galactic Senate as a playable Civ
-Added The Confederate Separatists as a playable Civ
Version 0.15 (Bug fix)
-Changed Flags and buttons
-Changed favorite civic of Palpatine to Despotism
Version 0.2 (Indengious People Version)
-Added Wookies as a civ
-Fixed some civilopedia stuff
Version 0.3 (Original Trilogy Version)
-Added The Galactic Empire as a Civ
-Added The Rebel Alliance as a Civ
-Added Empire as a civic
-Adde New title Screen
Version 0.4 (Kotor Version)
-Added The Old Republic as a civ
-Added The Old Sith Empire as a civ
-Added Religions Light Side, Light-Nuetral, Nuetral, Dark-Nuetral, Dark
-Removed Vanilla Religions
(Note that I temporarely put the dark side as a prerequisite for some relgious missionaries. That does not mean I think that religon is evil. It is for placeholding purposes only.
Version 0.45
-Added Quarren as a civ
-Added Chiss as a civ
-Added Mandalorians as a civ
-Finished Civs for now
Version 0.475
-Fixed bugs
-Deleted vanilla civs
Version 0.5
-Finished Civics
-Finished Religion
-Finished Civs
-Half Done whooooooooooooo
Version 0.54
-Added tons new art
-Added New Sounds
-Added new techs
-Fixed most bugs should run smoothly
Version 0.6
-Added New Techs(73)
-Added 6 new civs
-Added Other stuff
-(Still need to delete other techs)
Version 0.65
-1.61 compatibility
-Added Whole new Tech Tree
-Added Units
-Added New Religions
-Tweaks, Art changes, many other things
Version 0.65.1
-New civ added (Trade Federation)
-Leaders - Nute Gunray and OOM-9
Please Note They have no specific art, and I have been unable to test them as I have not got the game yet
This upload is only the XML files, please download v. 0.65 to make it workThis is found at the following address
http://forums.civfanatics.com/downloads.php?do=file&id=121
Thanks to:
All the other people who posted and gave great ideas
Killamike for models and just tons of help
TheLopez for mercanaries mod that I integrated into the mod
Dual for splendiferous Tie Fighters
RogerBacon for his Flying Mod
C.Roland for his Jedi