Features:
Known Issues
Installation Instructions
1. You can download the latest stable release on github
2. Extract to the corresponding mods folder
- Remove all assigned resources from all settlements with the click of a button
- Autosort Settlements
- Capital first, then cities, finally towns
- Within a category (city or town) sort by
- Larger resource capacity
- Then alphabetically by localized city name
- Razed settlements always come last in their group
- Keep all resource lists sorted too
- Middle click an assigned resource to immediately unassign it from a settlement, if possible
- Add a Show Cities toggle next to Show Towns
- Remove settlement type ('Capital', 'City', and 'Town') appended to name. There's already an icon
- Placing a factory resource directly onto an empty factory slot will attempt to fill all empty city slots with available copies of the given resource. Use this to quickly fill a city with a factory resource.
- Middle clicking a factory slot that has resource already assigned will remove all copies of that factory resource from the city. Use this to quickly clear a factory.
Known Issues
- Unassigning Resources
- Camels are currently removed separately from other resources in a second pass during a mass unassignment because the engine refuses to remove them if there are still other resources filling the spots that were added to the city by the camel.
- Unassigning a ton of resources may cause a short lag.
Installation Instructions
1. You can download the latest stable release on github
2. Extract to the corresponding mods folder
- Windows: `%localappdata%\Firaxis Games\Sid Meier's Civilization VII\Mods`
- MacOS: `~/Library/Application Support/Civilization VII/Mods`
- Steam Deck\Linux: `~/My Games/Sid Meier's Civilization VII/Mods/`