Actually darkpanda dissected this one before, in JCivED code, I think? But he did not post about it on forums. Well, this is not so interesting, but let's see...
What rules for AI to buy things in its cities? First thing to say: AI don't need to buy things 'as a whole', as the human player...
Maybe it's not too interesting, but I want to share it anyway, so new thread here. M.b. it's better to create sort of common thread for any previously unknown game rules of civ 1 extracted by decompilation/disassemby?
For clarification: 1 point of taxes is 10% in menu. So, tax rate + luxuries...
As you know, in Civ 1 computer player is a cheating bastard and it gets Wonders for free. And here is the exact algorithm how it does that.
https://pastebin.com/Psx6QegR
This routine runs at the beginning of every turn right after check for global warming (in the same function). Game calls this...
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