There are 3 very interesting Requirement Types:
REQUIREMENT_COLLECTION_COUNT_ATLEAST
REQUIREMENT_COLLECTION_COUNT_EQUALS
REQUIREMENT_COLLECTION_COUNT_GREATERTHAN
They seem pretty straightforward and actually very powerful. The game uses them very rarely, basically to count...
After doing some thinking and testing, I decided to approach the Modifiers/Requirements system from a different angle. Here is a brief outline of my findings and recommendations:
(1) the most limited of the DynamicModifiers (i.e. Core Modifiers / Modifier Types) are the ones that refer to...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.