loyality

  1. Bactrian

    [GS] Loyalty tweaks and missed opportunities

    Inspired by my current domination game as Norway on a Huge Archipelago map. I think like a fair number on these forums (judging from my silent lurking over the years), I find the loyalty mechanic to be fundamentally un-fun when playing a domination game. I normally get frustrated and just start...
  2. SaiH

    [R&F] Loyality, inner stability and a more exiting late game

    In terms of loyalty there is much room for improvement, especially with regard to a more exciting lategame. The fact that religion now has an effect on loyalty is a good step in the right direction. Loyality really offers many other possibilities. E.g. government and policy card changes could...
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