modded units

  1. Krzyszkot

    Only allow purchasing settlers with gold/faith

    I wanted to make a mod in which there would not be many cities and each new one would be a big thing. One of the things I want to do is to disable the ability to train settlers with production. To that end I've put the command MustPurchase="TRUE" in the settler line of Units.xml. At first it...
  2. Steelcry

    [GS] Spliting the Scout/Ranger Unit (Dog vs Cat)

    So I found the DLC mod from linking 2k account to the game today and as much as I love the new kitties I found myself missing my dogs. Is there anyway way to turn the cats into a new unit instead of a replacement? I would love to give them an extra ability too. Which would be giving them one...
Top Bottom