popup messages

  1. N

    nasuellia-no-popups

    !!! DO NOT DOWNLOAD, THE MOD IS CURRENTLY OUT OF DATE AND INCOMPATIBLE WITH THE LATEST GAME'S VERSION !!! Please do not use reviews for feedback! Only for actual reviews! If you have any issue with the mod or want to leave some feedback, please head to the forum thread for all my mods, and post...
  2. S

    PopupDialogInGame not openingt

    Hi, I have the following lua code to check the nuclear reactors and give the age of them to the player: include("SupportFunctions.lua"); include("PopupDialog.lua"); function GoToCity(pCity) UI.LookAtCity(pCity:GetOwner(), pCity:GetID()) end function ShowNuclearReactorAgingPopup(pCity...
  3. G

    How to switch off popup messages in start of turn?

    In the begining of each turn there are a lot of messages above the cities like "Emperor day starts/Emperor day ends, City made pollution, City builds something" etc. When you have a governor and much cities it takes a lot time to wait all this messages pass. Can this messages be turned off? Is...
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