throwback civ mechanics

  1. rattatatouille

    Making river-adjacent tiles get bonus yields?

    Back in the old Civ games (up to 4 if I'm not mistaken), tiles next to rivers would get a wealth bonus. The closest thing we have to this in VI is the major adjacency bonus Commercial Hubs receive. Is it possible to make it so that tiles next to Rivers now get, say, +1 gold in addition to their...
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