Created as a complement to @Mercator's CivSprite (and/or SpriteGen), this package contains template files to simplify creating static unit sprites based on @Catfish's Original Graphics replacement modpack. It contains four files:
units_alpha.bmp – Colour-adjusted unit sprites...
To be honest, this is an issue I've noticed since the Mapuche were first added to the game back in Rise & Fall, and I'm surprised it hasn't been addressed yet. For whatever reason, the Malon Raider is the only cavalry unit in the game to have this animation issue. This is not how you sit on a...
For as many things that VP has improved about the experience of playing Civ 5, one remaining bugbear for me has been the way that certain civilian units change in appearance in the later eras of the game. Specifically, that there is a model and icon for cargo ships, caravans, workers, work...
Civilization 6 Vanilla enhancements and optimizations. For any Civilization 6 players not yet ready for challenges of expansions, but admires new units. Also this mod reorganizes unit lists to be more historically accurate.
Changes in this V: 1.0 Version.
Changes to Vanilla games
1. Changes...
★(Can not speak English) Using Translator★
Can I change the image of the unit by going from the land to the sea?(Like civ 5)
Can the unit imitate the appearance and technology of the opponent unit? Can you imitate after imitation?
★(Can not speak English) Using Translator★
When you put an airplane into the aircraft carrier Is it possible to raise an airplane above the aircraft carrier?
When the airplane is destroyed, the airplane image on the deck also has to disappear.
When a plane departs, it must be removed from...
(Can not speak English) Using Translator
When you put an airplane into the aircraft carrier Is it possible to raise an airplane above the aircraft carrier?
(Similar to this)
Can put the airplane up on the deck?
Before creating own units, I tried to go through all tutorials. So the cardboard destroyer was ok, but when i tried to reskin it, destroyer start represents in game like marine.
VFS for art true, for XML false. Rebuild unit/landmark system checked, actions for updating database added. I have...
I'm working on a 3d model with new animations but now I wanted to test to see if it'll work in game with the civ 5 animations already present. However, whenever I try to save the fxsxml file I get this error
't
I've been trying to see if I could solve it but I have no idea what this means...
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