Say you have Petra in a city and want to build a mine on a desert hills tile next to the city. It's regular yield is just 1 hammer, but with Petra its 2 food, 2 production, 2 gold.
Adding the mine to it adds only +2 hammers to that tile (with my current techs). But if you have a builder on the...
I am making a combat unit that has one build charge for any improvement that a builder can make (comparable to the Roman Legion). Everything seems functional so far, but I am getting a visual problem. The unit starts with only one guy visible, and he turns invisible after using the build...
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