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xml mod

  1. M

    xml modding help

    i only have the epic games version of civ6 and i want to make a new civ using xml is there any tutorials or example mod
  2. modmod

    Modding - XML files/ tags/ values

    This topic intented to collect: Existing XML files in Civ4Col modded version Explain what the different tags/ lines intented to do in them. And how those tags CONNECTED TO different XML files/ tags. Treat this as modding resource for XML modders. By the way it helps to personalize the version...
  3. grimboi368

    First Mod - Help With Unique Leader Ability

    Hi, so this is my first mod and am attempting to create a unique ability for my leader, Shrek. I thought what I wanted to achieve was fairly straight forward but I'm having some difficulty. Essentially, what I want is to give Marsh tiles a +3 Production and +2 Culture. This is to begin with, I'd...
  4. vonJahgmann

    Cities at least 9 hexes away 1.0

    Simple GamePlay mod that DRASTICALLY REDUCES city spam. New cities now need to be 9 hexes apart instead of the default of 4. NOTE 1: This mod can renders some maps unplayable (due to the ridiculously large city spacing). NOTE 2: This is a recreation of the previous resource/mod noted by the...
  5. vonJahgmann

    Cities at least 8 hexes away 1.0

    Simple GamePlay mod that SIGNIFICANTLY REDUCES city spam. New cities now need to be 8 hexes apart instead of the default of 4. NOTE 1: This mod can impact the playability of some maps. NOTE 2: This is a recreation of the previous resource/mod noted by the below link. As I was unable to change...
  6. vonJahgmann

    Cities at least 7 hexes away 1.0

    Simple GamePlay mod that GREATLY REDUCES city spam. New cities now need to be 7 hexes apart instead of the default of 4. Note: This is a recreation of the previous resource/mod noted by the below link. As I was unable to change the original post's type (from 'no files' to 'with files') and...
  7. vonJahgmann

    Cities at least 6 hexes away 1.0

    Simple GamePlay mod that REDUCES city spam. New cities now need to be 6 hexes apart instead of the default of 4. Note: This is a recreation of the previous resource/mod noted by the below link. As I was unable to change the original post's type (from 'no files' to 'with files') and then upload...
  8. vonJahgmann

    Cities at least 5 hexes away 1.0

    Simple GamePlay mod that SLIGHTLY REDUCES city spam. New cities now need to be 5 hexes apart instead of the default of 4. Note: This is a recreation of the previous resource/mod noted by the below link. As I was unable to change the original post's type (from 'no files' to 'with files') and...
  9. vonJahgmann

    Cities at least 4 hexes away 1.0

    Simple GamePlay mod that explicitly sets the minimum distance between cities to 4 hexes (3 between). Note 1: For me spacing of 4 seems to be the default vanilla spacing. For others I am hearing 5 is their default. Either way, this mod sets the value to 4. Note 2: This is a recreation of the...
  10. donald23

    Passable Mountains 0.1

    Makes Mountains passable at a cost. The required Movement points are set to 5 with this mod.
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