2 Citizens per turn

Smash

Super Lurker
Retired Moderator
Joined
Oct 28, 2000
Messages
3,537
Location
Vancouver, Canada
It is possible.Reported and rumored now seemingly confirmed by Xin Yu.

Here is the save in MGE.Deliver the food and press enter.City will grow from 9>11.
 
Reported and rumored now seemingly confirmed by Xin Yu.
If they were not aware of it, I'll confirm it and go even further ;).

This morning while visiting another game board, I was kind of suprised to see a thread about growth rates since I'm sure it has occurred in people's games before, with natural food supplies (maybe no one has ever noticed it?? :eek: ). So I made a post for the Apolytoners with the details and a game example from one of my cities that executed the Double Growth not once, but five (5) times, and used no caravan help (I was keeping notes on that city while it grew). I'll reprint it here for anyone who'd like to see how it and why works:


---------- Begin reprint from here ----------

DOUBLE GROWTH


Interesting topic. I'll type something up about the details as far as I've discovered (version 5.4.0f) after wondering why some of my cities were increasing by 2 citizens per turn (at times) a while back.

The net effect is that normally, people probably don't notice "Natural" double growth, as the conditions are not too common unless you generate large amounts of excess food in Republic or Democracy. BTW, the game does not care where the excess food comes from (natural or food caravan/freight) to fill a food box.

This is how this works, including the basic algorithm. The actual sequence may seem somewhat complicated...

Double growth (Add 2 citizens in one turn) can occur two ways:

1. "Naturally", with Filling food box and being in Dem/Rep + celebration growth condition.
2. With the help of 1 (or 2) Food Caravans/Freights (Car/Frt).


Variable Definitions:

S - Size of city, initially.
E - Excess Food Supply.
F - Food box contents (# of food icons) at size S.


Sequence:

1. Check food box: is it full? If yes, complete 1a - 1c:
1a. Increase the Pop by one (add one citizen; the food box will be 10 larger).
1b. Place/Utilize the new Citizen with typical ineptitude.
1c. Change the food in the food box:
1c1. To half, if Pyramids/Granary.
1c2. To zero, if no Pyr/Grn.

2. Compute E: Final food box contents will be either:
2a. If Growth occurred in Step #1:
2a1. If Pyr/Grn: (5*(S+2) + E)
2b2. If No Pyr/Grn: E)
2b. If No Grow in Step #1:
2b1. (F + E)

3. Check Proper Celebration Growth Conditions:
3a. Republic or Democracy government.
3b. Celebration Flag set.
3c. At least 50% Happy citizens.
3d. Only Happy, Content, or Specialist citizens.
3e. Necessary improvements to grow (Aqu/Sew).
3f. At least one excess food available.

4. If Proper Celebration Growth conditions exist:
4a. Increase the Population by one (the food box will be 10 units larger).
4b. Place/Use the new Citizen with typical ineptitude.


Note: If the food excess (E) was less than 5 and you have Pyr/Grn, you'll need 2 caravans/freight (not just one) to accomplish the Double Growth feat via Car/Frt on the next turn.

Extra note: Double Growth can occur "Naturally" (With no Food Car/Frt help) if the city's excess food production exceeds (10*(S+2) - F). The "natural" double growth will occur on the following turn (because of filled food box). You won't see this very often; 2nd Celebration growth day is the most common time for it (if food box was already almost full). You need a lot of excess food to do this.... the easiest way to accomplish it is with Refrigeration & farmland.


---------- Game Example (natural food supply only): ----------
(Real game, with Pyramids & grassland farming, one whale, No Settlers/Engineers supported, no celebration at turn 1, Democracy)

Turn 1: Size 6 City. 53 food in box. E=15 (15 excess food); Cits on Whale & 6 GrassFarms.
Turn 2: Size 6 city. 68 food in box [53+15=68]. E=15. City begins Celebration.
Turn 3: Size 7 city. 83 food in box [68+15=83; Full; Max=80]. E=17. 1st Celebration Grow. New Cit on GrassFarm (GF).
Turn 4: Size 9 city. 64 food in box [5*(7+2)+19)=64]. DOUBLE GROWTH #1. 1st New Cit=GF, 2nd=Elvis. E=17 (with Elvis). At size 8, E=19.
Turn 5: Size 10 city. 85 food in box [64+19]. E=23.
Turn 6: Size 11 city. 108 food in box [85+23]. E=25.
Turn 7: Size 12 city. 133 food in box [108+25=133; Full; Max=130]. E=23. New citizen was Elvis. Set on GrassFarm (E=25).
Turn 8: Size 14 city. 95 food in box [5*(12+2)+25]. E=23. DOUBLE GROWTH #2. Two Elvis. Set Cit on GFs. E=31.
Turn 9: Size 15 city. 126 food in box [95+31]. E=33.
Turn10: Size 16 city. 159 food in box [126+33]. E=31. Elvis. Use GF. E=35.
Turn11: Size 17 city. 194 food in box [159+35=194; Full; Max=180]. E=33. Box Full. E=37.
Turn12: Size 19 city. 130 food in box [5*(17+2)+35]. E=33. DOUBLE GROWTH #3. 2 Elvis. E=41.
Turn13: Size 20 city. 171 food in box [130+41]. E=39. Elvis. Use GF. E=43.
Turn14: Size 21 city. 214 food in box [171+41]. E=41. Elvis.
Turn15: Size 22 city. 255 food in box [214+41=255; Full; Max=230]. E=39. Elvis.
Turn16: Size 24 city. 157 food in box [5*(22+2)+37]. E=35. DOUBLE GROWTH #4. 2 Elvis.
Turn17: Size 25 city. 192 food in box [157+35]. E=33. Elvis.
Turn18: Size 26 city. 225 food in box [192+33]. E=31. Elvis.
Turn19: Size 27 city. 256 food in box [225+31]. E=29. Elvis.
Turn20: Size 28 city. 285 food in box [256+29]. E=27. Elvis.
Turn21: Size 29 city. 312 food in box [285+27=312; Full; Max=300]. E=25. Elvis.
Turn22: Size 31 city. 225 food in box [5*(29+2)+23]. E=21. DOUBLE GROWTH #5. 2 Elvis.
--------- End Game Example ----------


SUMMARY: Yes, you can grow by 2 citizens per turn.... it's probably happened in many people's games. Further, it can be done with the help of food Car/Frt, or "naturally"!!

BTW, You cannot grow by 3 or more in one turn (due to game's program limits).


:)

---------- End Reprint ----------
 
Yes,based on that, I beleive now I have had it numerous times and just not noticed.
 
always the skeptic :D..grasping onto that "but does cheat mode reflect actual play" line.

Just kinda surprised I never took note of it.Then again,in 1000s of games I never noticed oedo years either :goodjob:

I gotta pay more attention.
 
Back
Top Bottom