6otM136 Announcement

Eyswein

King
GOTM Staff
Joined
Nov 26, 2016
Messages
768
Welcome to the 136th game in the 6OTM Series! These games will allow new and old GOTM fans to try out the new features in Civ6 in a friendly environment. Participants are encouraged to post questions, stories, advice, tricks and failures in the dedicated game threads (described below). Each game will specify the Civ you will play and the Victory Condition to strive for. We will be working to refine the 6otM concept as we move ahead with the series. Gifting of cities is an exploit in a religious VC as the AI cant see that it will lose if it accepts the cities.


Must Read!
We would like to ask you to abide by our most sacred rule: Don’t replay any turns! If you make a mistake, accept it and try to recover. To ensure fair play and prevent results exclusions, please set your Autosaves to 1 turn. In the event of a computer crash while playing, just reload to the previous save and play it as closely to how you played it the first time. Please let Leif know (via Conversation (Private Message)) if you experienced a crash and how many turns you replayed.

Civ VI - 6otM136 Details:
Player (You): Tamar - Georgia
Victory Condition
: Science; all other VCs are enabled.
Difficulty: King
Civs/City-States
(including player): 8/18
Map Type/Size:
Highlands / Standard Size

Resources: Abundant
Start Position:
Legendary
Temperature: Cold
Rainfall: Wet
Disaster Intensity: 2

Game Mode(s): Monopolies and Corporations; Heroes; Secret Societies; Dramatic Ages

Game options:
Start - Ancient Era
Enabled - Barbarians; Tribal Villages
Game Version: This game was created in Civ6 Gathering Storm version 1.0.12.9.
Game Requirements: vanilla version of Civilization VI with Rise and Fall and Gathering Storm expansions. All pre-NFP & NFP DLCs are required.

Here is where you will start:
6otM136 start.png


Tamar - Georgia Unique Attributes:
Spoiler Unique Attributes :

Tamar Leader Bonus: Glory of the World, Kingdom and Faith - Killing a unit provides Faith equal to 50% of its Combat Strength. Each Envoy sent to a city-state following Georgia's majority Religion counts as two Envoys.

Unique Ability: Strength in Unity - Dramatic Ages only: While in a Heroic Age, gain an additional Wildcard policy slot in all Governments, and can use Dark Age policy cards. +50% Production towards walls.

Unique Unit: Khevsur- Replaces Man-At-Arms, Unlocked by Military Tactics
Common abilities: +5 Combat Strength vs. anti-cavalry units.
Special abilities: No Movement penalty in Hills; +7 Combat Strength when fighting in Hills.
Special traits: Higher Combat Strength (48 vs. 45).

Unique Infrastructure: Tsikhe – Replaces Renaissance Walls; Unlocked by Siege Tactics
Effects: Lower Production cost (260 vs. 300); +4 Faith; +200 Outer Defense Strength; +3 Combat Strength (Total of +9 Combat Strength from previous walls); +1 Housing under the Monarchy government. (Total of +3 Housing from previous walls); +2 Diplomatic Favor under the Monarchy government; Becomes obsolete with Steel, which automatically builds defenses in every city; Cannot be purchased with Gold; +3 Tourism (with Conservation. Total of +6 Tourism from previous walls. Total of +9 Tourism in a Golden Age); +2 Science with the Military Research Policy; +100% Tourism and Faith while in a Golden Age.


Information about threads associated with each individual 6otM -- Must Read if you are new to our Game of the Month!
Please note: If you wish to make a video of your game, please do not post any links to it until after the game submission date has passed. This is because of the potential spoilers that are created by posting before the end date. Thank you for your cooperation.

Spoiler :
Announcement thread (this one): This thread is used to announce the game and clarify the settings and rules (don't be afraid to ask questions). It's also used to discuss the game before you start, and post problems with opening the save. Once you have opened the save, DO NOT POST in the Announcement thread, even non game-related information. Instead use the next thread.

Opening Actions thread: This thread is used to discuss the game's opening decisions and strategies through the first 100 or so turns. Here you can post questions related to the game and share your achievements/anger/frustration/victories while you play. We encourage players to use the spoiler tags for screenshot. During the time the game is active, please do not post any information concerning the game outside of the spoiler threads including screen shots, videos, or recorded/live-cast Let's Plays on other websites.

After Actions thread: In this thread you can post the results of your game. Please state your victory/loss date and final score (preferably in the post title) and describe your path to glory in this post! Players are encouraged to provide feedback on the game. Some players like to replay the game, and although we will not record the results from a replay, you can still post your new experiences. The game will not be closed as such, but after one month, the results will be compiled, and will not necessarily be updated with reports coming in after the finish date.


File Upload System
In development.

This game runs for a month and ends 1 July 2022.


The save is attached below.
 

Attachments

  • 6otM136_Georgia_Science_King.Civ6Save
    958.5 KB · Views: 206
Wow. A King level game, with Heroes, SS, M+C, and a natural wonder already revealed at the start. Feeling very generous, it seems...

But especially with M+C, will doubtless be tricky to avoid the Unwanted Culture Victory....
 
Welcome to the 136th game in the 6OTM Series! These games will allow new and old GOTM fans to try out the new features in Civ6 in a friendly environment. Participants are encouraged to post questions, stories, advice, tricks and failures in the dedicated game threads (described below). Each game will specify the Civ you will play and the Victory Condition to strive for. We will be working to refine the 6otM concept as we move ahead with the series.

This game runs for a month and ends 1 July 2022.



Even though I have not completed the previous offering (aka sacrifice), I applaud that this new offering (aka opportunity) is available! Or for the followers who are less/more Existential than myself...
...even though I have not completed the previous challenge, I applaud that this new challenge is available!:love:
Let's F this MF!:lol:

OK, I am in a dark place, but I am the haunter of dark places. :backstab:
 
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