Lily_Lancer
Deity
Population costs amenties while producing bonus, so I'd like to check their actual yield to see which number of population is the best.
Suppose in the mid-late game, a typical city consists of Campus(average +9 with 1 adjacent and 2 Science city-state Suzerain), library, university and a monument . Our calculation is based on this setting. Maybe a Commercial Hub is added if you're using Zimbabwe strategy. Suppose there are 2 districts for >=4 pop cities. The other district is a +10 Commercial Hub(2 Adjacent +1 City-State Suzerain).
Consider the typical policy is (+100% Science output) is used.
Typically we have 2 amenties for a city. One for luxury and one from policy. Suppose every population can work on a mine to produce +2 Food and +4 Production.
So 10 pop for every city yields the most.
But when we consider, every population cost 1 housing, food and a mine to work. The cost can be transferred into about 2 worker charges+food cost.
Suppose 1 HPT=1FPT = 25 H, and we already have 6 housing for each city (5+1 for university)
So this rough calculation shows that 6 pop is the best amount for a city to get the most yield.
Suppose in the mid-late game, a typical city consists of Campus(average +9 with 1 adjacent and 2 Science city-state Suzerain), library, university and a monument . Our calculation is based on this setting. Maybe a Commercial Hub is added if you're using Zimbabwe strategy. Suppose there are 2 districts for >=4 pop cities. The other district is a +10 Commercial Hub(2 Adjacent +1 City-State Suzerain).
Consider the typical policy is (+100% Science output) is used.
Typically we have 2 amenties for a city. One for luxury and one from policy. Suppose every population can work on a mine to produce +2 Food and +4 Production.
Code:
Pop Aments-Influence Production_base Production Science_base Science Culture_Base Culture Gold_base Gold Overall_yield(Treat Sci/Cul=2Gold/Production)
1 1.05 5 5.25 21.7 22.785 3.3 3.465 0 0 57.75
2 1.05 9 9.45 22.4 23.52 3.6 3.78 0 0 64.05
3 1.05 13 13.65 23.1 24.255 3.9 4.095 0 0 70.35
4 1.05 17 17.85 23.8 24.99 5.2 5.46 10 10.5 89.25
5 1 21 21 24.5 24.5 5.5 5.5 10 10 91
6 1 25 25 25.2 25.2 5.8 5.8 10 10 97
7 0.95 29 27.55 25.9 24.605 6.1 5.795 10 9.5 97.85
8 0.95 33 31.35 26.6 25.27 6.4 6.08 10 9.5 103.55
9 0.95 37 35.15 27.3 25.935 6.7 6.365 10 9.5 109.25
10 0.95 41 38.95 28 26.6 7 6.65 10 9.5 114.95
11 0.85 45 38.25 28.7 24.395 7.3 6.205 10 8.5 107.95
12 0.85 49 41.65 29.4 24.99 7.6 6.46 10 8.5 113.05
So 10 pop for every city yields the most.
But when we consider, every population cost 1 housing, food and a mine to work. The cost can be transferred into about 2 worker charges+food cost.
Suppose 1 HPT=1FPT = 25 H, and we already have 6 housing for each city (5+1 for university)
Code:
Pop Aments-Influence Production_base Production Science_base Science Culture_Base Culture Gold_base Gold Overall_yield Worker charge needed Food needed Overall food needed Transfer Value Actual Output
1 1.05 5 5.25 21.7 22.785 3.3 3.465 0 0 57.75 1 15 0 1.2 56.55
2 1.05 9 9.45 22.4 23.52 3.6 3.78 0 0 64.05 2 24 15 3 61.05
3 1.05 13 13.65 23.1 24.255 3.9 4.095 0 0 70.35 3 33 39 5.16 65.19
4 1.05 17 17.85 23.8 24.99 5.2 5.46 10 10.5 89.25 4 44 72 7.68 81.57
5 1 21 21 24.5 24.5 5.5 5.5 10 10 91 5 55 116 10.64 80.36
6 1 25 25 25.2 25.2 5.8 5.8 10 10 97 7 66 171 15.24 81.76
7 0.95 29 27.55 25.9 24.605 6.1 5.795 10 9.5 97.85 9 77 237 20.28 77.57
8 0.95 33 31.35 26.6 25.27 6.4 6.08 10 9.5 103.55 11 89 314 25.76 77.79
9 0.95 37 35.15 27.3 25.935 6.7 6.365 10 9.5 109.25 13 101 403 31.72 77.53
10 0.95 41 38.95 28 26.6 7 6.65 10 9.5 114.95 15 114 504 38.16 76.79
11 0.85 45 38.25 28.7 24.395 7.3 6.205 10 8.5 107.95 17 126 618 45.12 62.83
12 0.85 49 41.65 29.4 24.99 7.6 6.46 10 8.5 113.05 19 139 744 52.56 60.49