a must read if you have the black land inssure & under minimum requirements!

genkicka

Chieftain
Joined
Oct 31, 2005
Messages
5
i made one of the comp players revel his world map
and it made the black land go away and the regular land
appear.
hopes this works for more than just me
 
I'm sorry, I don't understand what it is exactly that you did... can you try and elaborate a bit? TIA
 
I think he's saying that he traded maps with the other leader and the black terrian problem went away. Or he got the leader to revel his maps with out trading his if that's possible, I don't know, haven't got to play myself.
 
This is funny. In another thread, some guy said whatever you do...don't trade maps!! As it triggers a memory leak. lol
 
To explain what I *think* he means:

If you can 'see' the whole globe, you can see terrain properly.

Here, by the way, is the reason for this: When you can see the whole world, nothing is selectively lit - the whole world is lit as if one big light (like the sun when behind clouds - this is a half truth, but it avoids problems of shadowing and directional light) were lighting it uniformly from all directions. When lighting the world in this way, no hardware transform and lighting is required, as the game isn't actually doing any 'real' lighting. Instead it's just applying an ambient brightness to the terrain. Hence why when the whole world is revealed, it renders properly.
 
Better yet, got to the world editor and reveal the entire map there or you can change the code in one of the files so that it is revealed but i can't remember what file it is...
 
dipolmancy and trade world maps
and the black will hoplefully go away
do what ever you have to to get that map
 
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