A Tale of Two Cities

otomatik

Chieftain
Joined
Apr 11, 2002
Messages
6
* chose aztecs
* set science to 0 (and try not to chance it during the whole game)
* make a j. warrior
* make a barrack
* find a civ, get pottery
* if the barrack isn't ready, change it to granary.
* make sure there is enough shield for a fast production. ie, granary in 30 turns. otherwise start a new game.
* make a settler.
* make a barrack in the capitol city and in the second city.
* start making j. warriors than.
* never change the j. warrior production no matter what.
* place the j. warriors to enemy borders so that they can attack the cities in one move.
* once you have 18 j.warriors (6 for each city) conquer all 3 cities in one turn. if you can't, reload the game and try again.
* offer peace in the same turn, you'll get all their tech and money.
* during negotiations, always watch the advisor (top right of screen)
* in the new cities, make temples (and libraries) by hurrying production.
* in the capitol city and in the 2nd city, try not to make any improvement or a unit other than j. warrior.
* never make any wonders. if you have a leader, make a forbidden place first.
* a few turns later, when you have enough j. warriors, do the same thing. conquer cities and offer peace.
* continue this until you conquer the whole continent.
* you may have some battles going on for a few turns, especially if the enemy city is in the middle of the forest. offer peace after you have their cities, they may reject a few times but at the end they'll give everyhing they have)
* once you have the continent, change your whole strategy. first shift to monarchy or republic. keep the number of units in minimum, zero if possible.
* be careful though, they may attack if you are weak.
* try to keep good relations with overseas. give free maps, a few gold etc. make every effort to avoid war.
* you may have financial and technological problems during this time. sell a city (2-3 size/in the middle region) to a low culture civ, if necessary. you'll get lots of tech and some money. you'll than have it again by your culture, don't worry.
* make sure you have an harbor so that you can trade resources and luxuries.
* try to keep your luxury level as high as possible.
* once you save enough money, buy tech. especially new ones so that you can sell to others. (you can even make money by buying /saling tech., while your science is zero.)
* once you have the s. fibers, make as many modern armor as you can, and a few transports. you don't need any planes or battleships.
* make a ROP with the overseas civilization(s), and place 6-8 tanks per enemy city.
* after 20 turns, tell them you want to end up the ROP, take thier cities and offer peace at the same turn.
* wait for culturel or domination victory in 19th century.

good luck.
 
How about this strategy:

build city on luxuries first turn
take worker and open goody hut to get settler
repeat ten times
make warrior
have warrior attack Barbs to get elite then attack nearest civ to get GL
rush wonder/improvement
repeat ten times
then take warriors and open goody huts to get all ancient techs.
wait for victory
 
Originally posted by alexander dumas
How about this strategy:

build city on luxuries first turn
take worker and open goody hut to get settler
repeat ten times
make warrior
have warrior attack Barbs to get elite then attack nearest civ to get GL
rush wonder/improvement
repeat ten times
then take warriors and open goody huts to get all ancient techs.
wait for victory

Dude, you forgot to the first step of restarting the game a hundred times before getting best starting position EVER.
 
And warriors that battle barbarians will never emerge to the ranks of great leaders
 
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