Absent Stoneworks

CaptainPatch

Lifelong gamer
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I think this is probably an isolated occurrence: Just started a game and placed my Capital near both a Stone and a Marble resource. I go Calendar early on, thanks to an ancient ruin. But when I built Quarries on both the Stone and Marble resources, I did NOT get a Stoneworks available in the available buildings list. Haven't a clue as to why not, but 50 turns later it's still not appearing.
 
When the city is built on Plains, you can not build Stoneworks. Why? Nobody knows. But that's the rule for Stoneworks.
??? I certainly hope that's something that gets fixed in the next patch.

Uhm, is that just Plains, or is that the case for any flatland? (For future reference.)
 
Only applies to cities founded on plains tiles (flat or hill).

It's clearly a design decision, since it matches its description in Civilopedia:

Each source of Marble and Stone worked by this City produce +1 Production.
City must have at least one of these resources improved with a Quarry.
City must not be in Plains.
 
Only applies to cities founded on plains tiles (flat or hill).

It's clearly a design decision, since it matches its description in Civilopedia:

Each source of Marble and Stone worked by this City produce +1 Production.
City must have at least one of these resources improved with a Quarry.
City must not be in Plains.
That seems... bizarre. Grasslands, okay. Hills, okay. Tundra, okay. Snow, okay. Resources on any of those, okay. Forest on any of those, okay. Plains, not okay.

I wonder what they've got against Plains?
 
Aside from the 1 happiness, the main benefit of stoneworks are the hammers. Plains tiles already give hammers, while grasslands do not.
 
AFAIK city tiles always give 1 hammer irrespective of terrain. (If memory serves this has been the case since the original Civ launched.) You only get 1 extra hammer for hills, not plains. So if this was done by design, it's flawed by design. (The 1 extra hammer from Stoneworks has never been a consideration to me for building one, the extra happiness obviously has.)
 
In original vanilla there was no stone or Stone Works yet. When it got introduced - in a June patch - you could build a Stone Works also when your city was on plains, despite the Civilopedia saying you couldn't. It took another patch to make it work as intended.

I believe stone and Stone Works was mainly introduced to boost the production of flat grasslands, that would also be the reason for this design decision.
Some mods allow you to build a Stone Works anywhere.
The 1 extra hammer from Stoneworks has never been a consideration to me for building one, the extra happiness obviously has.
You get a minimum of 2 extra hammers from a Stone Works, as with just 1 quarry you get 1 extra hammer for the city and 1 for the quarry (I'm assuming you're working the quarry). Since the Stone Works is available early in the game, the extra hammers from a Stone Works make quite a difference, I find.
 
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