I had two questions about acolytes:
1) If I want to generate Holy relics for a religious cultural victory, am I correct in understanding that I should make sure my acolytes have the martyr promotion, (either by allying with Yerevan or by building Mont St Michel) then send them out to fight & die in religious wars with AI religious units? It seems kinda counter-intuitive that the goal is to literally kill my own acolytes; usually civ games reward you for keeping your units *alive*.
2) What's the point of Kongolese acolytes? The civ's special ability gives you plenty of acolytes starting in the mid-game, but they don't seem to be good for anything unless you had the foresight and/or luck to ally with Yerevan and/or build Mont St Michel... which I didn't in my current game. Sure, I can help spread the AI's religion to my other cities, but that doesn't really help me; the AI religions almost always require that you have shrines & temples for the religion to help you out. (e.g. The religious building requires a temple, both the Founding Belief and the Enhancement Beliefs only help the religion's founder, and several of the Follower beliefs only help you if you can build holy sites.... and the AI often never gets around to acquiring any Follower belief at all.)
1) If I want to generate Holy relics for a religious cultural victory, am I correct in understanding that I should make sure my acolytes have the martyr promotion, (either by allying with Yerevan or by building Mont St Michel) then send them out to fight & die in religious wars with AI religious units? It seems kinda counter-intuitive that the goal is to literally kill my own acolytes; usually civ games reward you for keeping your units *alive*.
2) What's the point of Kongolese acolytes? The civ's special ability gives you plenty of acolytes starting in the mid-game, but they don't seem to be good for anything unless you had the foresight and/or luck to ally with Yerevan and/or build Mont St Michel... which I didn't in my current game. Sure, I can help spread the AI's religion to my other cities, but that doesn't really help me; the AI religions almost always require that you have shrines & temples for the religion to help you out. (e.g. The religious building requires a temple, both the Founding Belief and the Enhancement Beliefs only help the religion's founder, and several of the Follower beliefs only help you if you can build holy sites.... and the AI often never gets around to acquiring any Follower belief at all.)