I am trying to do this by adding lines under advanced-start, but I cant get it to work. Are there other places I need to change things?
<?xml version="1.0" encoding="utf-8"?>
<Database>
<AdvancedStartUnits>
<Row Age="AGE_ANTIQUITY" Unit="UNIT_FOUNDER"/>
<Row Age="AGE_ANTIQUITY" Unit="UNIT_SETTLER" Capital="true" AiOnly="true" MinDifficulty="DIFFICULTY_KING" DifficultyDelta="1" NotStartTile="true"/>
<Row Age="AGE_ANTIQUITY" Unit="UNIT_FOUNDER" Capital="true" AiOnly="true" MinDifficulty="DIFFICULTY_KING" DifficultyDelta="1" NotStartTile="true"/>
<Row Age="AGE_ANTIQUITY" Unit="UNIT_WARRIOR" Capital="true" AiOnly="true" MinDifficulty="DIFFICULTY_KING" DifficultyDelta="1" NotStartTile="true"/>
</AdvancedStartUnits>
<AdvancedStartParameters>
<Row Age="AGE_ANTIQUITY" ShowRegion="true" MaxRegionPlots="12" FreeUnits="1" RevealType="REVEAL_TYPE_NONE"/>
</AdvancedStartParameters>
<AdvancedStartTowns/>
<!--Age-based Modifiers: apply to all players in this age-->
<PlayerModifiers>
<Row ModifierId="AGE_ANTIQUITY_MOD_OCEAN_TERRAIN_INVALID"/>
</PlayerModifiers>
<Modifiers>
<Row ModifierId="AGE_ANTIQUITY_MOD_OCEAN_TERRAIN_INVALID" ModifierType="MODIFIER_PLAYER_UNITS_ADJUST_VALID_TERRAIN"/>
</Modifiers>
<ModifierArguments>
<Row ModifierId="AGE_ANTIQUITY_MOD_OCEAN_TERRAIN_INVALID" Name="TerrainType" Value="TERRAIN_OCEAN"/>
<Row ModifierId="AGE_ANTIQUITY_MOD_OCEAN_TERRAIN_INVALID" Name="Valid" Value="false"/>
</ModifierArguments>
</Database>
<?xml version="1.0" encoding="utf-8"?>
<Database>
<AdvancedStartUnits>
<Row Age="AGE_ANTIQUITY" Unit="UNIT_FOUNDER"/>
<Row Age="AGE_ANTIQUITY" Unit="UNIT_SETTLER" Capital="true" AiOnly="true" MinDifficulty="DIFFICULTY_KING" DifficultyDelta="1" NotStartTile="true"/>
<Row Age="AGE_ANTIQUITY" Unit="UNIT_FOUNDER" Capital="true" AiOnly="true" MinDifficulty="DIFFICULTY_KING" DifficultyDelta="1" NotStartTile="true"/>
<Row Age="AGE_ANTIQUITY" Unit="UNIT_WARRIOR" Capital="true" AiOnly="true" MinDifficulty="DIFFICULTY_KING" DifficultyDelta="1" NotStartTile="true"/>
</AdvancedStartUnits>
<AdvancedStartParameters>
<Row Age="AGE_ANTIQUITY" ShowRegion="true" MaxRegionPlots="12" FreeUnits="1" RevealType="REVEAL_TYPE_NONE"/>
</AdvancedStartParameters>
<AdvancedStartTowns/>
<!--Age-based Modifiers: apply to all players in this age-->
<PlayerModifiers>
<Row ModifierId="AGE_ANTIQUITY_MOD_OCEAN_TERRAIN_INVALID"/>
</PlayerModifiers>
<Modifiers>
<Row ModifierId="AGE_ANTIQUITY_MOD_OCEAN_TERRAIN_INVALID" ModifierType="MODIFIER_PLAYER_UNITS_ADJUST_VALID_TERRAIN"/>
</Modifiers>
<ModifierArguments>
<Row ModifierId="AGE_ANTIQUITY_MOD_OCEAN_TERRAIN_INVALID" Name="TerrainType" Value="TERRAIN_OCEAN"/>
<Row ModifierId="AGE_ANTIQUITY_MOD_OCEAN_TERRAIN_INVALID" Name="Valid" Value="false"/>
</ModifierArguments>
</Database>