Sultan Bhargash
Trickster Reincarnated
I recently intercepted this communication between Ai players in my Civ game:
"we have discovered that a multiplayer version of this game is immanent; in other words, fellow AI civs, there is going to be more humans in the game. That means less Civilizations that we can give mutual protection, right of passage, free exchange of technology and luxury and resource items and maps with. This also means more of those nasty pre-built palaces waiting to scoop us on the Great Library and Hoover Dam (why the ridiculous humans avoid the wonderful Oracle is beyond me!). It also means more of these dreaded combined assaults of infantry, artillery and cavalry/tanks that we have been complaining about, completely disregarding the Stack of Doom treaty that limits us to building endless columns of defenders. I want to warn you that humans are unpredictable, and suggest that AI civs unite in games where more than one human is present to overthrow the humans. Start building those spearmen!"
"we have discovered that a multiplayer version of this game is immanent; in other words, fellow AI civs, there is going to be more humans in the game. That means less Civilizations that we can give mutual protection, right of passage, free exchange of technology and luxury and resource items and maps with. This also means more of those nasty pre-built palaces waiting to scoop us on the Great Library and Hoover Dam (why the ridiculous humans avoid the wonderful Oracle is beyond me!). It also means more of these dreaded combined assaults of infantry, artillery and cavalry/tanks that we have been complaining about, completely disregarding the Stack of Doom treaty that limits us to building endless columns of defenders. I want to warn you that humans are unpredictable, and suggest that AI civs unite in games where more than one human is present to overthrow the humans. Start building those spearmen!"