I haven't gotten to use carriers yet, although I did Edit their transport capability up to 5.
Eventually, I will get to them, or, someone surely will produce a WW II Pacific scenario. That brings up a question. . .
Aircraft carriers in WW II got their protection mostly from FIGHTERS flying Combat Air Patrol. They rarely were close enough to enemy warships to be endangered by surface action. Once in a great while a sub could damage them, but that was unusual. Attacks by bombers were the danger.
To defend against bombers, fighters flew CAP - a form of interception.
Not having that option in Civ II was most annoying. Does it exist in Civ III?? If the same defense factor exists for carriers regardless of how many fighter units it is carrying, Civ III then will have the same major flaw as Civ II regarding carriers. A flaw that should be patched ASAP.
Eventually, I will get to them, or, someone surely will produce a WW II Pacific scenario. That brings up a question. . .
Aircraft carriers in WW II got their protection mostly from FIGHTERS flying Combat Air Patrol. They rarely were close enough to enemy warships to be endangered by surface action. Once in a great while a sub could damage them, but that was unusual. Attacks by bombers were the danger.
To defend against bombers, fighters flew CAP - a form of interception.
Not having that option in Civ II was most annoying. Does it exist in Civ III?? If the same defense factor exists for carriers regardless of how many fighter units it is carrying, Civ III then will have the same major flaw as Civ II regarding carriers. A flaw that should be patched ASAP.