Maximus Decimus
Chieftain
Instead of making the United Nations just another way to win the game, why not make it interactive.
The United Nations could be a living body that plays a role in international politics. When the 'Wonder' is built, there can be a general election to decide the leader. When this has been decided, this country can run the UN for a decided period (E.g. Maybe 20 turns).
They will have funds they can allocate or make loans to individual countries (Like the International Monetary Fund).
There could be advisors, that may aid in decisions, or potentially hinder them (After all the Member from [insert country here] could be the wife of the King of where ever).
And most importantly, the UN would have a military that can intervene in world conflict. This UN force may have an automatic force (Create when the UN is born) that comprises of 'X' amount of tanks and 'Y' amount of riflemen, but individual countries can also donate forces to the UN (Just like they should be able to donate them to other countries).
Why muddy your own good name by launching attacks, when all you want to do is help your poor bretheren who has been unjustly attacked (and just happens to be supplying you with that vital resource).
The UN could in fact recapture fallen cities from an aggressor and after a stablising period, could reinstate the rightful power (maybe after bleeding a few resources, or setting up a few favourable trade deals, or even renegotiating a national border).
After the prescribed period, there would be another General Election for leader of the UN and if you have done a good job (according to the fellow members of the UN) you may be voted in as leader again. If not, potentially your enemy could take power, and the dynamic could shift against you.
Couple all this with new spy missions such as assassinations and "persuasion" of foreign leaders and advisors and BOOM, you have a game that goes where no-one else has even thought of going.
The United Nations could be a living body that plays a role in international politics. When the 'Wonder' is built, there can be a general election to decide the leader. When this has been decided, this country can run the UN for a decided period (E.g. Maybe 20 turns).
They will have funds they can allocate or make loans to individual countries (Like the International Monetary Fund).
There could be advisors, that may aid in decisions, or potentially hinder them (After all the Member from [insert country here] could be the wife of the King of where ever).
And most importantly, the UN would have a military that can intervene in world conflict. This UN force may have an automatic force (Create when the UN is born) that comprises of 'X' amount of tanks and 'Y' amount of riflemen, but individual countries can also donate forces to the UN (Just like they should be able to donate them to other countries).
Why muddy your own good name by launching attacks, when all you want to do is help your poor bretheren who has been unjustly attacked (and just happens to be supplying you with that vital resource).
The UN could in fact recapture fallen cities from an aggressor and after a stablising period, could reinstate the rightful power (maybe after bleeding a few resources, or setting up a few favourable trade deals, or even renegotiating a national border).
After the prescribed period, there would be another General Election for leader of the UN and if you have done a good job (according to the fellow members of the UN) you may be voted in as leader again. If not, potentially your enemy could take power, and the dynamic could shift against you.
Couple all this with new spy missions such as assassinations and "persuasion" of foreign leaders and advisors and BOOM, you have a game that goes where no-one else has even thought of going.