Lynxes
Chieftain
Ok, here goes! The Ancient republic mod was at first designed to simulate the Greek and Roman democracies and republics, basically to go back to the "Republic" in earlier Civ versions. The trick was to make it somewhat weaker than Hereditary Rule, save in special cases, and make it take the place of Representation later in the game. Take a look at the Civic, I think it's fun and makes another road than religious expansion viable.
Down the road I started changing a few things here and there. Thanks to Frontbrechers "Lost Units" Mod I could include Cataphracts (called "Mounted Swordsmen"), as well as Crusaders and Mujahids as religious special units. Inspired by John Keegan's book "The history of warfare" I also included Regiments as a gunpowder unit between musketmen and rifleman (using War of independence sculpt) and beefed up Spearmen, Horse Archers and Longbowmen. As I know many others have done, Cannons now are linked to Gunpowder. Marines were replaced by a generic Modern Infantry unit, fitting well with the AK47 the sculpt is carrying. Religions got some individually specific advantages linked to Cathedrals, balanced by Cathedrals becoming obsolete with Radio to show the doubts of the modern age. I also changed the French UU to a unit linked to the French Revolution, and replaced the weak Hermitage wonder and Jail building with two new buildings: Art museum and Police station. For the whole list of changes, see the readme file below and the Civilopedia.
Please send me questions and impressions, this is a v. 1.0 and I might make some changes. Thanks also to n003lb for the cleaned-up FormationsInfo file which was causing me major headaches!
/Joakim Löf, Uppsala, Sweden
To download follow this link, enter "Ancient republics":
http://www.3ddownloads.com/Strategy/Civilization 4/Mods
Apologize for the large file size, didn't know how to make it smaller than this. Even when zipped, it's 144 MB (ouch).
Down the road I started changing a few things here and there. Thanks to Frontbrechers "Lost Units" Mod I could include Cataphracts (called "Mounted Swordsmen"), as well as Crusaders and Mujahids as religious special units. Inspired by John Keegan's book "The history of warfare" I also included Regiments as a gunpowder unit between musketmen and rifleman (using War of independence sculpt) and beefed up Spearmen, Horse Archers and Longbowmen. As I know many others have done, Cannons now are linked to Gunpowder. Marines were replaced by a generic Modern Infantry unit, fitting well with the AK47 the sculpt is carrying. Religions got some individually specific advantages linked to Cathedrals, balanced by Cathedrals becoming obsolete with Radio to show the doubts of the modern age. I also changed the French UU to a unit linked to the French Revolution, and replaced the weak Hermitage wonder and Jail building with two new buildings: Art museum and Police station. For the whole list of changes, see the readme file below and the Civilopedia.
Please send me questions and impressions, this is a v. 1.0 and I might make some changes. Thanks also to n003lb for the cleaned-up FormationsInfo file which was causing me major headaches!
/Joakim Löf, Uppsala, Sweden
To download follow this link, enter "Ancient republics":
http://www.3ddownloads.com/Strategy/Civilization 4/Mods
Apologize for the large file size, didn't know how to make it smaller than this. Even when zipped, it's 144 MB (ouch).