Neurospasm
Chieftain
- Joined
- Mar 26, 2003
- Messages
- 8
I've played Civ II and III, but with Civ IV, I think I've given up with conquests. After capturing several cities, the maintenance rates go up exponentially and start killing my economy (despite having well-developed core cities), so I have to reduce my research rate to 50% or lower, and I fall behind in the tech race. Even with courthouses, the economy still suffers and conquests in general seem to be extremely discouraged.
How does this make sense from a historical standpoint? Didn't invading armies gain lots of loot? How does being a large empire restrict technological advancement?
Why has this been done from a gameplay perspective? For a lot of us, conquest has been the most exciting aspect of the Civ series. For it to be drained of its fun like this is dissappointing. Has anyone even won a conquest victory on a standard sized map? I'm sure it wasn't fun! What are we supposed to do without war? Sit around and hit enter while moving workers around each turn?
Is there a mod out there that nerfs maintenance penalties?
Has anyone found a good way of controlling these ridiculous penalties?
How does this make sense from a historical standpoint? Didn't invading armies gain lots of loot? How does being a large empire restrict technological advancement?
Why has this been done from a gameplay perspective? For a lot of us, conquest has been the most exciting aspect of the Civ series. For it to be drained of its fun like this is dissappointing. Has anyone even won a conquest victory on a standard sized map? I'm sure it wasn't fun! What are we supposed to do without war? Sit around and hit enter while moving workers around each turn?
Is there a mod out there that nerfs maintenance penalties?
Has anyone found a good way of controlling these ridiculous penalties?