Anyone Modding the Mod Screen?

Joined
Oct 20, 2007
Messages
522
Location
Spokane, WA
Has anyone thought about modding the in-game mod screen? It would have to be distributed outside the game since it would need to replace assets in the actual civ5 program files folder. But there are some worth while changes that could be made.

- Add "ratio" column that shows the ratio of likes to downloads.

Judging mods by either number of downloads or number of likes alone, can be deceiving. For one thing, mods that have been around longer have far more downloads. And likes don't tell you how much people liked it as much as it tells you how many people liked it so much they took the time to hit the like button. Thus ideally, I want to know the ratio. It might also be possible to weight the overall ratings according to how new or old they are by date.

The category menu on the left has the beginnings of a good idea, but mods, and sorry to say, inadequate or obsolete mods at that, are going to start piling up quickly, becoming impossible to navigate by the casual mod user. I don't have any specific ideas for improving the menu, but I have little doubt it can be, and will need to be, improved.

So to end with my original question... is anyone working on this?
 
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