When I try to attack a city that has a
defender posted in an adjacent square
|City|
|def|*
by moving into the square adjacent * to the
defender, I get the "warning beep" that the
move is not allowed -- I have to destroy that
defender first. However, if the situation is
reversed and it is my city, attackers don't
have to destroy my defender first but can
directly attack my city. Why?
Also, not related to this but when I play
as an American, the city names, once I get
past about Portland or so, switch to Italian
cities (Cremoa, etc.) Couldn't the developers
think of more than a dozen American cities?