With apologies, I'm making what I THOUGHT were some minor modifications to your FINE "modmod". In an effort to incorporate some additional artwork into the "FPK" file, I unpacked Orbis and the source artwork that I wanted to add to it, then repacked it into a single "FPK" file. Well, the additional artwork shows up fine and everything SEEMS to work correctly except...
In place of the normal "health", "happy", "unhappy", and "unhealthy" symbols, I'm getting the wrong icons when I hover over a resource or go into a city screen. For instance, "Health" shows as "Unhappy" and the others are symbols that I don't even recognize. You can probably guess my next question...
What the heck did I screw up?
Given that I only ADDED to the "art" files and used in the Orbis artwork in all cases applicable, I'm not sure how I managed to do this. Also in the "XML" art files I only added new items and didn't modify any existing ones.
Thanks for anyone who can set this hacker straight.
In place of the normal "health", "happy", "unhappy", and "unhealthy" symbols, I'm getting the wrong icons when I hover over a resource or go into a city screen. For instance, "Health" shows as "Unhappy" and the others are symbols that I don't even recognize. You can probably guess my next question...
What the heck did I screw up?
Given that I only ADDED to the "art" files and used in the Orbis artwork in all cases applicable, I'm not sure how I managed to do this. Also in the "XML" art files I only added new items and didn't modify any existing ones.
Thanks for anyone who can set this hacker straight.