primeminister99
Always Right & Honourable
In civ2 barbarians had the ability to actually capture and hold cities. I'm not nessecarily advocating that the developers of civ4 allow them to do this although the idea is intreging. So what I wanted to know is whether or not people think that barbarians should be able to capture cities, as opposed to how civ3 is set up now where they can only sack them, take your gold and mess up your production.
However if they do allow barbarians to capture cities in civ4 what will happen to the boundaries of those cities and their sphere's of influence? Will for instance 3 barbarian cities be linked by culture and act as a unified body, or will they fight amongst themselves? What about their production values will they rise as opposed to them just having settlements like they do now and will they be able to improve terrain? And when will all of this go over the line and prevent the 'barbarians' from acting like 'barbarians' and make them just another civilization? Personally I would like to see them have workers, but those workers would be slaves, that they have carried off from captured or sacked 'civilized' areas.
Also I'm intrested in hearing peoples ideas on how far barbarians should be able to progress in the terms of military technology, personally I think it would be strange for them to have units more advanced than those of the early middle ages (somewhere around the dark ages) in a default level (because the units the barbarians use can be currently changed in the scenario editor not to mention giving the barbarians extra units in specific scenarios).
However if they do allow barbarians to capture cities in civ4 what will happen to the boundaries of those cities and their sphere's of influence? Will for instance 3 barbarian cities be linked by culture and act as a unified body, or will they fight amongst themselves? What about their production values will they rise as opposed to them just having settlements like they do now and will they be able to improve terrain? And when will all of this go over the line and prevent the 'barbarians' from acting like 'barbarians' and make them just another civilization? Personally I would like to see them have workers, but those workers would be slaves, that they have carried off from captured or sacked 'civilized' areas.
Also I'm intrested in hearing peoples ideas on how far barbarians should be able to progress in the terms of military technology, personally I think it would be strange for them to have units more advanced than those of the early middle ages (somewhere around the dark ages) in a default level (because the units the barbarians use can be currently changed in the scenario editor not to mention giving the barbarians extra units in specific scenarios).