Optional said:However, if you're playing on a very high level, like VMXA, it's all about survival and building enough units to that end.... However, if you're playing on a very high level, like VMXA, it's all about survival and building enough units to that end.
During the golden age in C3C, building city improvements (sometimes a wonder) is my primary focus. Building my military is secondary. Do you agree?
I'm talking about the default game on a high level, so with default opponants and barbarians on a default map. The pressure on your early early expansion is likely to be big, and the chances of a peaceful expansion are less than on lower levels.This certainly doesn't hold.
Optional said:I'm talking about the default game on a high level, so with default opponants and barbarians on a default map.
Optional said:The pressure on your early early expansion is likely to be big, and the chances of a peaceful expansion are less than on lower levels.
Maybe 'standard' would have been a better term. A standard map would be 100 x 100 tiles, 70% water, and preferably continents. There would be 7 opponants, and roaming barbarians. You just need to take some sort of standard to see what effect a variable like a difficulty setting has, and this is the standard Firaxis has given us.Spoonwood said:I certainly don't know what you mean by a "default game".
During the golden age in C3C, building city improvements (sometimes a wonder) is my primary focus. Building my military is secondary. Do you agree?
Arexander said:Default game means the original CivIII Conquests (or Complete) without any modifications except maybe to graphics. So it isn't any mod or scenario.
Optional said:Maybe 'standard' would have been a better term. A standard map would be 100 x 100 tiles, 70% water, and preferably continents. There would be 7 opponants, and roaming barbarians.