Greizer85
Emperor
- Joined
- Mar 7, 2009
- Messages
- 1,210
(MGE, if it matters.)
Since I'm turning my map into a 'scenario', might as well make some quality of life improvements. I've always found it an astoundingly cheesy aspect of Civ II that you can amass tens of thousands of gold and science via setting up tedious caravan chains - a tactic the AI has zero hope of replicating. So I'm asking whether it's possible to remove the gain in gold/science, while keeping the more balanced uses of caravans (rushing wonders, transfering food, establishing trade *routes*). If it's not possible to do this alteration, then how do I delete the caravan unit? That might sound a little drastic but I'm not going to move around hundreds of caravans, my doctor warned me against it and I trust his sound advice for my health.
Cheers,
Greizer
Since I'm turning my map into a 'scenario', might as well make some quality of life improvements. I've always found it an astoundingly cheesy aspect of Civ II that you can amass tens of thousands of gold and science via setting up tedious caravan chains - a tactic the AI has zero hope of replicating. So I'm asking whether it's possible to remove the gain in gold/science, while keeping the more balanced uses of caravans (rushing wonders, transfering food, establishing trade *routes*). If it's not possible to do this alteration, then how do I delete the caravan unit? That might sound a little drastic but I'm not going to move around hundreds of caravans, my doctor warned me against it and I trust his sound advice for my health.

Cheers,
Greizer