Changing default "Jasper Kitty" StandardPlayer

extinction555

Chieftain
Joined
Mar 5, 2017
Messages
2
Hey all,

The backstory in short is that I made a new mod from the "new civ/leader" template. NOTHING was changed in the files other than replacing words associated with the template defaults (jasper, kitty, feline, etc.) with updated ones regarding my new leader, Amelia Earhart (betcha can't guess what my civ's theme will be lol).

The mod loads just fine after manually editing the .modinfo to account for the new standard player. I've messed around in the ModBuddy's properties, and got things all nice and fine, but I can't find where to change:

<ActionCriteria>
<Criteria id="LeaderCriteria">
<LeaderPlayable>StandardPlayers::LEADER_JASPER_KITTY</LeaderPlayable>
</Criteria>
</ActionCriteria>

without editing the file myself.

Anyone know where this option is in MB?


Thank!
 
Other solution : In your mod project folder, ( C:\Users\<name>\Documents\Firaxis ModBuddy\Civilization VI\<project mod>
Open the file : <mod_name>.civ6proj (with notepad ++)
Spoiler civ6proj :
Code:
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="12.0" DefaultTargets="Default" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <PropertyGroup>
    <Configuration Condition=" '$(Configuration)' == '' ">Default</Configuration>
    <Name>Example - New Leader and Civilization</Name>
    <Guid>7a0fdff5-912b-4595-a0a3-13aa4c9000dc</Guid>
    <ProjectGuid>be337bf9-8d49-40a1-b4d5-367af8fae32d</ProjectGuid>
    <ModVersion>1</ModVersion>
    <Teaser>This example mod demonstrates how to add a new leader and civilization to the game.</Teaser>
    <Description>This example mod demonstrates how to add a new leader and civilization to the game.</Description>
    <AffectsSavedGames>true</AffectsSavedGames>
    <SupportsSinglePlayer>true</SupportsSinglePlayer>
    <SupportsMultiplayer>true</SupportsMultiplayer>
    <SupportsHotSeat>true</SupportsHotSeat>
    <InGameActionData><![CDATA[<InGameActions><UpdateDatabase id="Gameplay"><Criteria>LeaderCriteria</Criteria><File>NewLeader_Felines.xml</File><File>NewLeader_JasperKitty.xml</File><File>NewLeader_LitterBox.xml</File></UpdateDatabase><UpdateText id="Text"><Criteria>LeaderCriteria</Criteria><File>NewLeader_ConfigText.xml</File><File>NewLeader_Text.xml</File></UpdateText><UpdateIcons id="Icons"><Criteria>LeaderCriteria</Criteria><File>NewLeader_Icons.xml</File></UpdateIcons><UpdateArt id="Art"><Criteria>LeaderCriteria</Criteria><File>(Mod Art Dependency File)</File></UpdateArt></InGameActions>]]></InGameActionData>
    <FrontEndActionData><![CDATA[<FrontEndActions><UpdateDatabase id="Config"><File>NewLeader_Config.xml</File></UpdateDatabase><UpdateText id="ConfigText"><File>NewLeader_ConfigText.xml</File></UpdateText><UpdateIcons id="ConfigIcons"><File>NewLeader_Icons.xml</File></UpdateIcons><UpdateArt id="ConfigArt"><File>(Mod Art Dependency File)</File></UpdateArt></FrontEndActions>]]></FrontEndActionData>
    <ActionCriteriaData><![CDATA[<ActionCriteria><Criteria id="LeaderCriteria"><LeaderPlayable>StandardPlayers::LEADER_TEST</LeaderPlayable></Criteria></ActionCriteria>]]></ActionCriteriaData>
    <AssemblyName>Test</AssemblyName>
    <RootNamespace>Test</RootNamespace>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)' == 'Default' ">
    <OutputPath>.</OutputPath>
  </PropertyGroup>
  <ItemGroup>
    <Folder Include="Artdefs\" />
    <Folder Include="Textures\" />
    <Folder Include="XLPs\" />
    <Content Include="NewLeader_Config.xml" />
    <Content Include="NewLeader_ConfigText.xml" />
    <Content Include="NewLeader_Felines.xml" />
    <Content Include="NewLeader_Icons.xml" />
    <Content Include="NewLeader_JasperKitty.xml" />
    <Content Include="NewLeader_LitterBox.xml" />
    <Content Include="NewLeader_Text.xml" />
    <None Include="Textures\FALLBACK_NEUTRAL_JASPERKITTY.dds" />
    <None Include="Textures\FALLBACK_NEUTRAL_JASPERKITTY.tex" />
    <None Include="Textures\LEADER_JASPER_KITTY_NEUTRAL.dds" />
    <None Include="Textures\LEADER_JASPER_KITTY_NEUTRAL.tex" />
    <None Include="ArtDefs\FallbackLeaders.artdef" />
    <None Include="XLPs\LeaderFallbacks.xlp" />
    <None Include="XLPs\UILeaders.xlp" />
    <None Include="Mod.Art.xml" />
    <None Include="GettingStarted.html" />
  </ItemGroup>
  <Import Project="$(MSBuildLocalExtensionPath)Civ6.targets" />
</Project>
 
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