Civ-Specific Terrain Bonuses

Meserach

Chieftain
Joined
Nov 23, 2007
Messages
23
Here's what I'd like to see:

* +1 Food, +1 Hammer in Desert tiles for the Malakim.

* +1 Hammer in Tundra tiles for the Winterborn civs (Illians & Doviello)

* +1 Food for Jungle tiles for the Clan of Embers, and/or possibly the ability for them to improve Jungle tiles. In general I'd like the idea that the clan could more readily establish themselves in jungles while other civs have to wait for Sanitation before it is practical.

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I was also wondering about perhaps having an Earth magic spell that created hills, a bit like how Mother Lode does now for the Khazad, but on a per-tile basis.

Did anyone work out whether it would be possibly to allow Dwarven civs to work Peaks somehow? Is that possible at all? I'm not sure how peaks work in terms of the code.
 
It is quite possible to work peaks now, but only if they have some yields. You cannot work any tiles with no yields (usually including deserts and burning sands too)

Peaks are hard coded, so you can't actually give them any yields by editing their xml. The only thing I found I could actually do in the xml is to allow roads (but not improvements) to be built there, by changing bWater to 0. Of course the (dwarven) workers had to be given the ability to move through impassible terrain first.


In the first version of my modmod I changed the way Mother Lode works, and plan to keep it my way. In my version, the spell boosts the yields of all peaks in Khazad territory by 1 gold and 1 hammer, and spawns a resource (copper, iron, gold, mithril, gems, marble) and mine/quarry on most peak tiles too. This isn't too hard in python. (For some reason I couldn't figure out how to place roads in python though, but letting dwarven workers build roads there does let you access the free resources)


You could add such terriforming spells pretty easily in python (perhaps borrowing from really old modmods like Sureshots), but Kael is against them because the AI is very bad with them (especially if you allow changing water to land or land to water)
 
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