CaptainLost
Oberleutnant
Anyone know much about how Civ4's ranged combat works?
I know by setting <iAirRange>, <iAirCombat>, and <iAirCombatLimit> you can give a land unit ranged attacks. But I don't know anything beyond that. Can ranged attacks still dish out collateral damage? Does it use the same calculation system as the normal air striking?
I know by setting <iAirRange>, <iAirCombat>, and <iAirCombatLimit> you can give a land unit ranged attacks. But I don't know anything beyond that. Can ranged attacks still dish out collateral damage? Does it use the same calculation system as the normal air striking?