At the start of the game upon clicking New Game and customizing your world you advance to the Tribes/Nations screen. After picking your tribe(or coming up with your own tribe name) it's time to decide the leader you are going to play as. You could pick one of the available leaders or choose to click the CUSTOMIZE LEADER button. If you choose to customize you pick the name and gender of your leader. After that a group of a few portraits would appear where you'd choose the one that best suits you. After that comes the SELECT LEADER PERSONALITY/CHARACTER screen, which would look something like this:
AGGRESSION 2
EXPANSION 2
RESEARCH 2
MILITARISM 2
RELIGIOUSNESS 2
COLONIZATION 2
COMMERCE 2
INDUSTRY 2
WONDER BUILDING 2
AGRICULTURE 2
SEAFARING 2
EXPLORATION 2
HONOR 2
CHARISMA 2
TRADE 2
DIPLOMACY 2
Names of each trait could be different. Value 2 beside each trait means average. Every leader at the start has the average value beside each field. Average value means no bonuses for the human player in that field, it also means no penalties.
Value 1 in any field would mean a penalty for the tribe, most often meaning more cost/shields required to produce units/building/advancements associated with that trait.
High value of 3 would mean a bonus-often lower than average cost of building certain units/buildings/faster scientific research.
For example a female player chooses to play as Romans. As there are no Roman female leaders available because in history all Emperors/Caesars were male she click on the Customize Leader button. After selecting gender and portrait she decides she wants her leader to be Expansionistic, Scientific, Charismatic and good at building great wonders. She would simply click the corresponding field and choose to increase the value of each of these four fields to 3 instead of 2. However there's a catch. For each value you increase you must decrease another to make the total number 32(in this example).
Gladly welcome any opinion on this.
Personally I don't like playing as Washington, Shaka or Elizabeth because I'm not one of these great historical characters. I like to create my own history. Adding the ability to change the looks of my leader and especially change his/her characteristics would make the game that much more compelling to the likes of myself.
EXPANSION 2
RESEARCH 2
MILITARISM 2
RELIGIOUSNESS 2
COLONIZATION 2
COMMERCE 2
INDUSTRY 2
WONDER BUILDING 2
AGRICULTURE 2
SEAFARING 2
EXPLORATION 2
HONOR 2
CHARISMA 2
TRADE 2
DIPLOMACY 2
Names of each trait could be different. Value 2 beside each trait means average. Every leader at the start has the average value beside each field. Average value means no bonuses for the human player in that field, it also means no penalties.
Value 1 in any field would mean a penalty for the tribe, most often meaning more cost/shields required to produce units/building/advancements associated with that trait.
High value of 3 would mean a bonus-often lower than average cost of building certain units/buildings/faster scientific research.
For example a female player chooses to play as Romans. As there are no Roman female leaders available because in history all Emperors/Caesars were male she click on the Customize Leader button. After selecting gender and portrait she decides she wants her leader to be Expansionistic, Scientific, Charismatic and good at building great wonders. She would simply click the corresponding field and choose to increase the value of each of these four fields to 3 instead of 2. However there's a catch. For each value you increase you must decrease another to make the total number 32(in this example).
Gladly welcome any opinion on this.
Personally I don't like playing as Washington, Shaka or Elizabeth because I'm not one of these great historical characters. I like to create my own history. Adding the ability to change the looks of my leader and especially change his/her characteristics would make the game that much more compelling to the likes of myself.