Gameplan:
Augustus has his 50% discount on towns coupled with other roman bonuses for towns. We will therefore try to expand fast and up or above the limit. Gold has much better value than I usually give it with this leader.
With all the culture bonuses of Augustus and Rome we will probably race through the civics.
Goal is to get as many legacy path progress as I can.
Turn1: I didn't see it from the screenshot, there is actually a nice wonder there but not a lot of hammers around. We forego the fresh water (it's really not that important in civ7) and move next to it to use it. But we need to be careful, it's only food and we need early hammers to be able to pump settlers (or to do anything really). The food/culture can be perfectly used by towns so we will work only one tile and then select prod tiles. The surroundings are a mix bag of tiles, a lot of forest and a few roughs. Stone circles is probably still the best Pantheon though and we have 6 mines so not too bad => Pottery (brickyard) followed by AH+Masonry it is then.
Turn 10: After a few turn into a granary we switch to the brickyard.
Turn 12: We got quite a bit of gold from goody huts, we buy a settler. We get quite a bit of endeavours from AI but we only accept as I want something good like science or an independent power. We get a science endeavour from Friedrich on T14.
Turn 16: We settle Aquilea on the other side of the mountain to use it as a food town
Goody Huts: Free warrior, 20 Food, 75 gold, 50 food, 50G + 50Hap, 20F + 50G, 15Ham,
Turn 20: Parthenon => Stone circles.
Turn 23: Befriending La Venta
Turn 25 Get Masonry Turn 27 Altar finished in Rome leading to a 27 prod city on turn 27

Turn 26: We settle Capua in the south, a potentially strong production city. We get some sheep too.
Turn 28: Firaxis needs to fix this crazy ass forward settling
T31: Friedrich denounces us
T32: Aquilea is big enough to feed Rome
T33: Settle Puteoli next to the gold for more juicy gold value. The AI lost Kausambi to barbs
T38: We start befriending Vyadhapura. We have a merchant I cant use because the AI sucks. He will make a route between 2 settlements later on.
T40: We settle Neapolis for the salt + iron + sheep. Should be another good food town.
T48: Roma built the Great Stele and we raze some IP up north. We are getting through the roman civics quite fast grabbing these +1 settlements. We are slowly researching bronze working (science sucks, no AI is giving us the science endeavour anymore).
T54: Roma built the Hanging Gardens. We convert Capua to a city and start building Petra. It seems we should also be able to get Pyramids here since no AI has built it yet (it has high constraints so it could be the AI has no wonder city for it).
T64: We finish the unique quarter in Roma
T66: BW is finish, we upgrade our warriors and start making a few legions + archers
T71: Petra finishes, moving on to Pyramids.
T75: We are now ready to attack Ashoka.
=> We have 3 wonders with 2 underway, both Roma and Capua are 40+ hammers.
=> We have 6 cities with plan to capture at least 2.
=> We have 3 codices, hopefully starting to race through the science track
=> We are low on resources but with plans for more