I learnt from my last game that corruption is a crippling thing even in Democracy. All my far flung cities I'd conquired were wasting every single shield bar one to corruption.
IMHO you get the Forbidden City too early in the game when your empire is half the size it will be when it finishes. This means corruption effectively makes all cities outside a certain radius all but useless. It takes 80 turns to build a Courthouse with one shield - thats obviously a non-starter but gold is sometimes in short supply so its not always possible to go defensive unit/rush temple/rush courthouse in those far off colonies.
Anyone have any tips for reducing corruption thats not immediately obvious?
IMHO there should've been a 'police' unit in the game which is 1/1/1 but reduces corruption in any city they're built in possibly researched when you get Communism (Police Station).
I really miss SMAC's custom units...
IMHO you get the Forbidden City too early in the game when your empire is half the size it will be when it finishes. This means corruption effectively makes all cities outside a certain radius all but useless. It takes 80 turns to build a Courthouse with one shield - thats obviously a non-starter but gold is sometimes in short supply so its not always possible to go defensive unit/rush temple/rush courthouse in those far off colonies.
Anyone have any tips for reducing corruption thats not immediately obvious?
IMHO there should've been a 'police' unit in the game which is 1/1/1 but reduces corruption in any city they're built in possibly researched when you get Communism (Police Station).
I really miss SMAC's custom units...
