CaptainPatch
Lifelong gamer
I'm still playing my first full Marathon game of Civ6, but I must say there are a couple major letdowns for me. It may be that I have simply missed a couple features, so my perceptions may very well be erroneous.
1) Racial customization: From what I had been hearing in the Press Releases, I had gotten the impression that Civ6 was going to have MORE customization than Civ4 or Civ5. In those, you could "create your own race", but they were actually nothing more than taking an existing race and simply renaming the race and leader. That at least gave me the illusion of creating MY unique race. Especially when coupled with the ability to name my cities to be this supposed unique race's naming scheme. As far as I have seen, the player can't rename _anything_. Sad. I would have thought the mechanics had already been worked out so that renaming elements would have been a simple programming task in Civ6. What I had been HOPING for was to be able to select from menus for racial traits and advantages along with leader traits. <<That would have made for some honest-to-goodness Customization. Now I can't even rename cities.
2) Warmongers everywhere I look: I prefer to play a much more diplomatic game. Given a menu of 20-30 races, it HAD been possible to find 5-8 races that did not seem determined to Declare War at every turn. Instead, as with many/most of the Civ5 races, I have even distant leaders doing DoWs for literally no reason whatsoever. I even have empires on the far side of intervening empires complaining that my Settlers are encroaching on "their" territory. Throughout the Civ series, it has always bugged me that empires would declare war for NO REASON whatsoever. Now it seems that EVERY AI empire behaves that way.
3) Load sequences: As much as I like the sound of Sean Bean's voice, do I really have to put up with his spiel EVERY time I LOAD a Saved game? I'm hoping I just missed the Mute Option.
4) Game Setup: Where's the option to select how many City-States will be in the game? How about Raging Barbarians or No Barbarians? Or empires needing to be entirely exterminated, units and cities, to be eliminated? Or a dozen other Setup choices that were available in Civ5?
Admittedly, I've only been playing the game for 9 hours so far, but this is certainly feeling like Beyond Earth. Which is to say, unlike Civ4 and Civ5 which I played many,many, many times, I will instead play through a time or two and then move on to play something -- ANYTHING else.
1) Racial customization: From what I had been hearing in the Press Releases, I had gotten the impression that Civ6 was going to have MORE customization than Civ4 or Civ5. In those, you could "create your own race", but they were actually nothing more than taking an existing race and simply renaming the race and leader. That at least gave me the illusion of creating MY unique race. Especially when coupled with the ability to name my cities to be this supposed unique race's naming scheme. As far as I have seen, the player can't rename _anything_. Sad. I would have thought the mechanics had already been worked out so that renaming elements would have been a simple programming task in Civ6. What I had been HOPING for was to be able to select from menus for racial traits and advantages along with leader traits. <<That would have made for some honest-to-goodness Customization. Now I can't even rename cities.
2) Warmongers everywhere I look: I prefer to play a much more diplomatic game. Given a menu of 20-30 races, it HAD been possible to find 5-8 races that did not seem determined to Declare War at every turn. Instead, as with many/most of the Civ5 races, I have even distant leaders doing DoWs for literally no reason whatsoever. I even have empires on the far side of intervening empires complaining that my Settlers are encroaching on "their" territory. Throughout the Civ series, it has always bugged me that empires would declare war for NO REASON whatsoever. Now it seems that EVERY AI empire behaves that way.
3) Load sequences: As much as I like the sound of Sean Bean's voice, do I really have to put up with his spiel EVERY time I LOAD a Saved game? I'm hoping I just missed the Mute Option.
4) Game Setup: Where's the option to select how many City-States will be in the game? How about Raging Barbarians or No Barbarians? Or empires needing to be entirely exterminated, units and cities, to be eliminated? Or a dozen other Setup choices that were available in Civ5?
Admittedly, I've only been playing the game for 9 hours so far, but this is certainly feeling like Beyond Earth. Which is to say, unlike Civ4 and Civ5 which I played many,many, many times, I will instead play through a time or two and then move on to play something -- ANYTHING else.