Can someone elaborate on the how resources are distributed? I want to add about 50 resources to the game. If I do that, does the engine calcuate the probability per resource decrease because there are now so many, or are the appearance ratios for each resource calculated separately.
For example, if 50 horses would normally appear on the map based on the default appearance ratio, would less horses appear on the map with the same appearance ratio, if 50 more resources were added to the list of resources?
For example, if 50 horses would normally appear on the map based on the default appearance ratio, would less horses appear on the map with the same appearance ratio, if 50 more resources were added to the list of resources?