Navelgazer
Emperor
- Joined
- Jul 4, 2012
- Messages
- 1,080
So, having just finished a King-level game with Poland where by the end I was basically sabotaging my cultural and diplomatic victory opportunities because I wanted to win via science (while avoiding a lot of wars I could have easily won, as well) I'm moving to Emperor and wanting to finally dominate for real. The tedium of the peaceful late-game has made me yearn for blood.
That said, I'd feel most comfortable wrecking the world if I have a chance to build up my infrastructure such that I don't get teched-out if I get lost in the doldrums of tons of war. I'm guessing China is my best bet there, so I'm probably going with that.
So, I'm looking for general tips, such as:
1.) What wonders should I strive for, and which ones count as too unlikely to grab? I'm guessing Statue of Zeus is both doable and a must-have. Great Library might still be attainable at Emperor if not beyond that. Temple of Artemis probably a waste of hammers.
2.) If I'm beelining (within reason) to Machinery, and starting my campaign with CKN, what composition should I ideally have before starting out?
3.) Is the strategy for using GG's as simple as keeping them near the center of your attack force?
4.) To what degree does waiting for others to ask me to join in their war effort help me diplomatically? Should I care?
5.) Is there any benefit to putting effort into repairing relationships with civs whose capitals I've conquered?
6.)Anything I'm not thinking about?
Thanks.
That said, I'd feel most comfortable wrecking the world if I have a chance to build up my infrastructure such that I don't get teched-out if I get lost in the doldrums of tons of war. I'm guessing China is my best bet there, so I'm probably going with that.
So, I'm looking for general tips, such as:
1.) What wonders should I strive for, and which ones count as too unlikely to grab? I'm guessing Statue of Zeus is both doable and a must-have. Great Library might still be attainable at Emperor if not beyond that. Temple of Artemis probably a waste of hammers.
2.) If I'm beelining (within reason) to Machinery, and starting my campaign with CKN, what composition should I ideally have before starting out?
3.) Is the strategy for using GG's as simple as keeping them near the center of your attack force?
4.) To what degree does waiting for others to ask me to join in their war effort help me diplomatically? Should I care?
5.) Is there any benefit to putting effort into repairing relationships with civs whose capitals I've conquered?
6.)Anything I'm not thinking about?
Thanks.