Although trade is very worth using, I think that the concept shouldnt have been put in the game because, It is really annoying trying to remember where each caravan is going, It just makes the game more confusing. The game would also be alot more fun without it, because If you want to finish all the techs in a really quick time, you just simply build tonnes of caravans, which uses no skill and alot of boredom,
SOOOOO- I think we should see who can finish all the techs in the quickest time,
My quickest is about A.D 1600 which I got in industrialisation within BC1000 and after that i had every tech taking 3 turns exept until it went to 2 turns, exept for anarchy periods.
This way of playing the game should be much more fun, ad competative, Also it will make other concepts more interesting
ie. city improvements.
Kovalie
ps tomato soup RULES
SOOOOO- I think we should see who can finish all the techs in the quickest time,
My quickest is about A.D 1600 which I got in industrialisation within BC1000 and after that i had every tech taking 3 turns exept until it went to 2 turns, exept for anarchy periods.
This way of playing the game should be much more fun, ad competative, Also it will make other concepts more interesting
ie. city improvements.
Kovalie
ps tomato soup RULES