Effect of Versailles and Forbidden Palace

bigwinw

Warlord
Joined
Dec 11, 2008
Messages
108
Forgive me if this question is addressed in another thread. So both of these Wonders claim to do the same basic task.

"Reduces maintenance in nearby cities"

That is extremely vague.

Does anyone know how much maintenance is reduced by? And how far nearby means?

Or is it the closer the city to the Wonder the more that cities maintenance is reduced by? Like a sliding scale of distance vs. maintenance reduction?

This would help me gauge where/if I should build these. Thanks!
 
IIRC, the maintenance cost is based on the distance from your capital and the total number of cities you have. The FP and Versailles act as if they are your capital, so distance costs are calculated to them if they are closer than the Palace.
 
And for maps like Terra, that could be a few hundred gold per turn that you save
 
Unfortunately, I can't offer any hard cold numbers, but I can tell you that if you build the FP (or the Versailles) in good spots, the difference can immediately be felt for a larger empire.

Perhaps I'll judge courthouses better in higher difficulties than the one I'm playing now, but at the moment, the biggest reason for me to ever build courthouses is that 6 of them (on a standard map) unlock the FP.
 
IIRC, the maintenance cost is based on the distance from your capital and the total number of cities you have. The FP and Versailles act as if they are your capital, so distance costs are calculated to them if they are closer than the Palace.

So if you build both these wonders not in your capitol it will ask as if you have three capitols according to maintenance cost?
 
Someone mentioned Terra maps, and the reason Versailles and the Forbidden Palace are so good there is that colonial maintenance can eat you alive when you start to get more than four or five cities on a different landmass from your capital. When you know you're going to be settling or conquering a bunch of cities on another continent, consider saving the Forbidden Palace even though you could build it earlier, or at least find where Versailles was built and make plans to capture it.
 
This article and thread gets into an analysis of city upkeep and distance maintenance. It's 5 years old, but it's still very interesting. If you jump ahead to post #89 in that thread, you'll see what was revealed in the code.

http://forums.civfanatics.com/showthread.php?t=138473
 
If you jump ahead to post #89 in that thread, you'll see what was revealed in the code.

Thanks, this one line answer my entire question.

Distance = distance to closest goverment center (Palace, Forbidden Palace, Versailles)

Awesome thread! Thanks for the help.
 
Thanks, this one line answer my entire question.

Distance = distance to closest goverment center (Palace, Forbidden Palace, Versailles)

Awesome thread! Thanks for the help.

No charge. :cool:
 
If I recall correctly, a FP (and presumably Versailles) eliminates colonial maintenance in the city in which it's built, but only in that city.

edit - and now I know why after reading the above post. :)
 
I love it how deity AIs build these despite they are totally useless to them due to the insane cheating bonuses.
 
I love it how deity AIs build these despite they are totally useless to them due to the insane cheating bonuses.

at least they deny you from building the Versailles
 
I used WB to remove the Forbidden Palace from this island and the difference was 280 GPT. Colonial expenses are just brutal.

Spoiler :


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I used WB to remove the Forbidden Palace from this island and the difference was 280 GPT. Colonial expenses are just brutal.

Maybe it's time to grant independence...
 
If I didn't have the Forbidden Palace there then yeah definitely, independent colony. But I had saved it for just that purpose so it was fine.
 
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