Jeff1787
Sarge
Here are the goals for the Egyptian UHV:
Have more than 500 Culture in 700 BC (turn 86)
Build the Pyramids, the Great Library, and the Great Lighthouse by 250 AD (turn 133)
Have more than 5000 Culture in 450 AD (turn 143)
The following strategy was successful, but it does take some luck. It was on Monarch level.
Start off by moving the settler one square north and settle on turn 2. The wheat and grassland up north in the Nile Delta are helpful for growth and health. The warrior can head to central and southern Africa to look for huts.
On turn 2 settle the capitol city of Niwt-Rst. Here is the build order:
Worker
Warrior
Warrior
Stonehenge
Pyramids
Settler
Library
Granary
Great Library
Military units
Here is the research order for the Egyptian Old Kingdom:
Mining
Masonry (Pyramids)
Mysticism (Stonehenge for the Caste System and then hopefully a Great Artist)
Fishing
Sailing (Great Lighthouse)
Pottery
Writing
Polytheism
Aesthetics
Literature (Great Library)
Bronze working
Animal husbandry
The order for the worker (I only used one the entire game) goes something like this:
Farm the wheat field
Quarry the stone
Quarry the marble
Mine the hill to the east
Farm the northern grassland
Here is how the plan should progress:
Once Mysticism is researched it allows Stonehenge. Since the stone quarry cuts the research time in half, Stonehenge should be completed around turn 43. Then immediately switch from slavery to the Caste System and start working some artist citizens. The idea is to get a Great Artist. This is where some luck comes into play. You have to make sure that the percentage of producing a Great Artist is quite a bit higher then that of producing some type of other Great Person.
After, Stonehenge I immediately started work on the Pyramids and got them on turn 61.
I got the Great Artist on turn 64 and kept him to use on my 2nd city which would eventually be settled on the Mediterranean coast to build the Great Lighthouse. If for some reason you dont get a Great Artist, keep trying to get one by working artist citizens. You must get a Great Artist!
After I got the Great Artist, I immediately switched back to slavery. Also, if you dont get the Great Artist until later in the game, Stonehenge and the Pyramids will give you the 500 culture points for the 1st victory condition by turn 86.
I used slavery to help rush what was left of my settler. I then settled the city of Per-Wadjet one square west of the wheat field. This was on turn 72. I immediately used my Great Artist to create and a Great Work and 4,000 culture points. I now had enough points to satisfy victory conditions 1 and 3.
In Per-Wadjet the build order was simply the Great Lighthouse and then military units for protection. When building the Great Lighthouse you have to work the marble quarry, or else take the risk that it will not get built in time. On turn 101, I rushed what was left of the Great Lighthouse and then concentrated on military.
On turn 108, I rushed what was left of the Great Library in Niwt-Rst. Then I just produced military.
At one point, both Greece and Rome declared war on me, but they never invaded. I eventually gave them technology for peace.
Plague and barbarians were a problem, but I weathered the storm.
Have more than 500 Culture in 700 BC (turn 86)
Build the Pyramids, the Great Library, and the Great Lighthouse by 250 AD (turn 133)
Have more than 5000 Culture in 450 AD (turn 143)
The following strategy was successful, but it does take some luck. It was on Monarch level.
Start off by moving the settler one square north and settle on turn 2. The wheat and grassland up north in the Nile Delta are helpful for growth and health. The warrior can head to central and southern Africa to look for huts.
On turn 2 settle the capitol city of Niwt-Rst. Here is the build order:
Worker
Warrior
Warrior
Stonehenge
Pyramids
Settler
Library
Granary
Great Library
Military units
Here is the research order for the Egyptian Old Kingdom:
Mining
Masonry (Pyramids)
Mysticism (Stonehenge for the Caste System and then hopefully a Great Artist)
Fishing
Sailing (Great Lighthouse)
Pottery
Writing
Polytheism
Aesthetics
Literature (Great Library)
Bronze working
Animal husbandry
The order for the worker (I only used one the entire game) goes something like this:
Farm the wheat field
Quarry the stone
Quarry the marble
Mine the hill to the east
Farm the northern grassland
Here is how the plan should progress:
Once Mysticism is researched it allows Stonehenge. Since the stone quarry cuts the research time in half, Stonehenge should be completed around turn 43. Then immediately switch from slavery to the Caste System and start working some artist citizens. The idea is to get a Great Artist. This is where some luck comes into play. You have to make sure that the percentage of producing a Great Artist is quite a bit higher then that of producing some type of other Great Person.
After, Stonehenge I immediately started work on the Pyramids and got them on turn 61.
I got the Great Artist on turn 64 and kept him to use on my 2nd city which would eventually be settled on the Mediterranean coast to build the Great Lighthouse. If for some reason you dont get a Great Artist, keep trying to get one by working artist citizens. You must get a Great Artist!
After I got the Great Artist, I immediately switched back to slavery. Also, if you dont get the Great Artist until later in the game, Stonehenge and the Pyramids will give you the 500 culture points for the 1st victory condition by turn 86.
I used slavery to help rush what was left of my settler. I then settled the city of Per-Wadjet one square west of the wheat field. This was on turn 72. I immediately used my Great Artist to create and a Great Work and 4,000 culture points. I now had enough points to satisfy victory conditions 1 and 3.
In Per-Wadjet the build order was simply the Great Lighthouse and then military units for protection. When building the Great Lighthouse you have to work the marble quarry, or else take the risk that it will not get built in time. On turn 101, I rushed what was left of the Great Lighthouse and then concentrated on military.
On turn 108, I rushed what was left of the Great Library in Niwt-Rst. Then I just produced military.
At one point, both Greece and Rome declared war on me, but they never invaded. I eventually gave them technology for peace.
Plague and barbarians were a problem, but I weathered the storm.